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[M&M2E] Freedom League Unlimited (OOC)
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<blockquote data-quote="hero4hire" data-source="post: 4404253" data-attributes="member: 20711"><p>Here is the one from FCArchetypes. I never realized it was over 150pp though. (sorry about the formatting but I am not going to re-edit it)</p><p></p><p>STAR KNIGHT POWER LEVEL 10</p><p>FREEDOM CITY ARCHETYPES & LEGACIES 8 OF 10</p><p>STR</p><p>25/10</p><p>+7</p><p>DEX</p><p>12</p><p>+1</p><p>CON</p><p>12</p><p>+1</p><p>INT</p><p>14</p><p>+2</p><p>WIS</p><p>14</p><p>+2</p><p>CHA</p><p>10</p><p>+0</p><p>TOUGHNESS</p><p>+12*</p><p>FORTITUDE</p><p>+6</p><p>REFLEX</p><p>+6</p><p>WILL</p><p>+7</p><p>You are a Star Knight, a member of the Order of Star Knights that</p><p>preserve peace, order, and justice in the galaxy.You became a Star</p><p>Knight just like your fellow knights: selected and trained for your</p><p>position by Mentor. You are assigned to Earth’s sector of space,</p><p>either as a replacement for Star Knight Sri Montoya or to work</p><p>with her because Mentor has seen a need for a second Star Knight</p><p>in the sector.</p><p>Although the statblock below shows that you are a human with a</p><p>background as a UNISON agent, you could just as easily have any</p><p>other career background (although law-related careers are more</p><p>likely).For that matter,you could also be any other species since all</p><p>Star Knights are equal in the eyes of Mentor (if not the worlds they</p><p>are assigned to protect).Of course, if that is the case you’ll have to</p><p>reassign points accordingly.</p><p>Skills: Computers 4 (+6),Diplomacy 8 (+8),Intimidate 4 (+4),</p><p>Investigate 6 (+8), Knowledge (behavioral sciences) 4 (+6),</p><p>Knowledge (civics) 6 (+8),Knowledge (current events) 4 (+6),</p><p>Knowledge (streetwise) 4 (+6), Notice 6 (+8),Profession (government</p><p>agent) 4 (+6), Search 6 (+8), Sense Motive 4 (+6)</p><p>Feats: Accurate Attack, Defensive Roll, Fearless, Power Attack,</p><p>Precise Shot</p><p>Powers: Device 25 (Star Knight armor; hard to lose)</p><p>Star Knight Armor: Blast 10 (energy weapon),</p><p>Comprehend 2 (speak and understand all languages),</p><p>Deflect 12 (energy shield; all ranged attacks), Enhanced</p><p>Strength 15, Flight 8 (2,500 MPH; Power Feats: Alternate</p><p>Powers – Space Travel 16), Immunity 11 (life support, need</p><p>for sleep, starvation and thirst), Protection 10 (Extras:</p><p>Impervious), Super-Senses 6 (communication link with</p><p>Mentor, direction sense, infravision, low-light vision, radio,</p><p>tracking [infravision]),Super-Strength 4 (Heavy Load: 6 tons)</p><p>Combat: Attack +10, Grapple +21, Damage +7 (unarmed),</p><p>+10 (blast),Defense +8, Knockback -0, Initiative +0</p><p><a href="http://www.mutantsandmasterminds.com" target="_blank">www.mutantsandmasterminds.com</a></p><p>Totals: Abilities 12 + Skills 15 + Feats 5 + Powers 100 + Combat 36 + Saves 15 = 183</p></blockquote><p></p>
[QUOTE="hero4hire, post: 4404253, member: 20711"] Here is the one from FCArchetypes. I never realized it was over 150pp though. (sorry about the formatting but I am not going to re-edit it) STAR KNIGHT POWER LEVEL 10 FREEDOM CITY ARCHETYPES & LEGACIES 8 OF 10 STR 25/10 +7 DEX 12 +1 CON 12 +1 INT 14 +2 WIS 14 +2 CHA 10 +0 TOUGHNESS +12* FORTITUDE +6 REFLEX +6 WILL +7 You are a Star Knight, a member of the Order of Star Knights that preserve peace, order, and justice in the galaxy.You became a Star Knight just like your fellow knights: selected and trained for your position by Mentor. You are assigned to Earth’s sector of space, either as a replacement for Star Knight Sri Montoya or to work with her because Mentor has seen a need for a second Star Knight in the sector. Although the statblock below shows that you are a human with a background as a UNISON agent, you could just as easily have any other career background (although law-related careers are more likely).For that matter,you could also be any other species since all Star Knights are equal in the eyes of Mentor (if not the worlds they are assigned to protect).Of course, if that is the case you’ll have to reassign points accordingly. Skills: Computers 4 (+6),Diplomacy 8 (+8),Intimidate 4 (+4), Investigate 6 (+8), Knowledge (behavioral sciences) 4 (+6), Knowledge (civics) 6 (+8),Knowledge (current events) 4 (+6), Knowledge (streetwise) 4 (+6), Notice 6 (+8),Profession (government agent) 4 (+6), Search 6 (+8), Sense Motive 4 (+6) Feats: Accurate Attack, Defensive Roll, Fearless, Power Attack, Precise Shot Powers: Device 25 (Star Knight armor; hard to lose) Star Knight Armor: Blast 10 (energy weapon), Comprehend 2 (speak and understand all languages), Deflect 12 (energy shield; all ranged attacks), Enhanced Strength 15, Flight 8 (2,500 MPH; Power Feats: Alternate Powers – Space Travel 16), Immunity 11 (life support, need for sleep, starvation and thirst), Protection 10 (Extras: Impervious), Super-Senses 6 (communication link with Mentor, direction sense, infravision, low-light vision, radio, tracking [infravision]),Super-Strength 4 (Heavy Load: 6 tons) Combat: Attack +10, Grapple +21, Damage +7 (unarmed), +10 (blast),Defense +8, Knockback -0, Initiative +0 [url]www.mutantsandmasterminds.com[/url] Totals: Abilities 12 + Skills 15 + Feats 5 + Powers 100 + Combat 36 + Saves 15 = 183 [/QUOTE]
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