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[M&M2E] Freedom League Unlimited (OOC)
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<blockquote data-quote="Jemal" data-source="post: 4410619" data-attributes="member: 9026"><p>/cheer!!!!</p><p></p><p>And now for the finishing touches.. adding age/height/etc as requested.</p><p></p><p>[sblock=Psyker Final]</p><p>Psyker - PL 10</p><p></p><p>Abilities: </p><p>STR 14 (+2)</p><p>DEX 14 (+2)</p><p>CON 14 (+2)</p><p>INT 12 (+1)</p><p>WIS 14 (+2)</p><p>CHA 10 (+0)</p><p></p><p>Combat : </p><p>Initiative + 6</p><p>Defense 22 (6 base + 6 dodge)</p><p>Base Attack + 6 (+8 Grapple)</p><p>Attacks: </p><p>Telekinesis: +10, Toughness DC 25 [250' increment, max range 1000'] </p><p>Mind Drain: +10 , Will DC 23(25 Sneak) [20']</p><p>Martial Strike*W/ Gear*: +10, Toughness DC 23(25 Sneak)</p><p>Martial Strike *W/O Gear*: +8, Toughness DC 18(20 sneak)</p><p></p><p>Saves: Toughness +8 (6 protection + 2 con), Fort +8 (6 base + 2 con), Reflex +8 (6 base + 2 dex), Will +8 (6 base + 2 wis): 11 vs Mental(3 impervious)</p><p></p><p>Skills: (76 ranks) Acrobatics(+8/6), Concentration(+6/4), Disable Device(+9/8), Drive (+5/3), Intimidate(+10/10), Knowledge: Tactics(+3/2), Medicine (+5/3), Notice(+12/10), Pilot (+8/6), Search (+5/4), Stealth(+17/15), Survival (+7/5)</p><p></p><p>Feats: Accurate Attack, All-out Attack, Attack SpecializationX2(Martial Strike, Telekinesis), Benefit(Security Clearance), Dodge FocusX6, Evasion, Fearless, Improved Initiative, Power Attack, Sneak Attack, Uncanny Dodge(hearing)</p><p></p><p>Powers: </p><p>Super Senses 1(1pp): Mental Awareness</p><p>Mind Shield 3(3pp)</p><p>Martial Strike 1(2pp): Mighty</p><p></p><p>Psy-Array (36 pp)</p><p>Telekinesis 10 [Effective Strength 50](33 pp) - Damaging(+1), PF: Accurate, Precise, Improved Range</p><p> -x- Mind Drain [Mental Blast 8](30pp) - Range(-2, Touch), Vampiric(+1), PF: AccurateX2, Incurable, Extend ReachX3</p><p> -x- Mind Control 10 (31pp) - Sensory Link(+1), PF: Mental Link</p><p> -x- Mind Reading 7 (31pp) - Action(+2), Area:Burst(+1), PF: Subtle, Selective, Progress(Range)</p><p>**MIND READING: By concentrating, Psyker can detect the thoughts of any/all within 70 feet of him (Unless their will save beats his power check), reading surface thoughts as a free action and being able to probe one of their minds as a move action.**</p><p></p><p>Camo Tactical Armour & Gear: Device(s) 3 (12pp, Hard to loose): </p><p> -x- Combat Gloves [Enhanced Strike 5](6pp) PF: Accurate</p><p> -x- Utility Gear(1pp): Improvised Tools feat</p><p> -x -Protection 6(6pp)</p><p> -x- Concealment 4(2pp) - All Visual Senses, Partial(-1), Passive(-1) **The vest functions off 'active camouflage' technology** </p><p></p><p></p><p>Tradeoffs: -2 toughness/+2 Defense, </p><p>COST: 18 Abilities + 19 Skills + 17 Feats + 54 Powers + 24 Combat + 18 Saves = 150/150</p><p>Complication: Psyker's Telekinesis is more powerful when he directs it with his hands, loosing power if he is unable to move his arms to direct it. </p><p></p><p>INFO:</p><p>Age: 29 Height: 6' Weight: 165 Hair: Black(VERY short) Eyes: Blue</p><p></p><p>Psyker is a well-trained special-ops agent for the governments not-so-secret Psy-Soldiers. He has served his government well for years, surpassing most of the other psy-soldiers to the point where he has become one of the elites.</p><p>Recently, he requested the chance to join with other's who's powers would be more in keeping with his own, to better protect people. He wants to use his powers to help people, and at the league he'll be able to do that.</p><p></p><p>Psyker is a well-adjusted soldier who has honed both his body and his mind. He's done some things that he's not proud of, but has managed to keep his cool by the understanding that anything he has done has been for a good reason.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Jemal, post: 4410619, member: 9026"] /cheer!!!! And now for the finishing touches.. adding age/height/etc as requested. [sblock=Psyker Final] Psyker - PL 10 Abilities: STR 14 (+2) DEX 14 (+2) CON 14 (+2) INT 12 (+1) WIS 14 (+2) CHA 10 (+0) Combat : Initiative + 6 Defense 22 (6 base + 6 dodge) Base Attack + 6 (+8 Grapple) Attacks: Telekinesis: +10, Toughness DC 25 [250' increment, max range 1000'] Mind Drain: +10 , Will DC 23(25 Sneak) [20'] Martial Strike*W/ Gear*: +10, Toughness DC 23(25 Sneak) Martial Strike *W/O Gear*: +8, Toughness DC 18(20 sneak) Saves: Toughness +8 (6 protection + 2 con), Fort +8 (6 base + 2 con), Reflex +8 (6 base + 2 dex), Will +8 (6 base + 2 wis): 11 vs Mental(3 impervious) Skills: (76 ranks) Acrobatics(+8/6), Concentration(+6/4), Disable Device(+9/8), Drive (+5/3), Intimidate(+10/10), Knowledge: Tactics(+3/2), Medicine (+5/3), Notice(+12/10), Pilot (+8/6), Search (+5/4), Stealth(+17/15), Survival (+7/5) Feats: Accurate Attack, All-out Attack, Attack SpecializationX2(Martial Strike, Telekinesis), Benefit(Security Clearance), Dodge FocusX6, Evasion, Fearless, Improved Initiative, Power Attack, Sneak Attack, Uncanny Dodge(hearing) Powers: Super Senses 1(1pp): Mental Awareness Mind Shield 3(3pp) Martial Strike 1(2pp): Mighty Psy-Array (36 pp) Telekinesis 10 [Effective Strength 50](33 pp) - Damaging(+1), PF: Accurate, Precise, Improved Range -x- Mind Drain [Mental Blast 8](30pp) - Range(-2, Touch), Vampiric(+1), PF: AccurateX2, Incurable, Extend ReachX3 -x- Mind Control 10 (31pp) - Sensory Link(+1), PF: Mental Link -x- Mind Reading 7 (31pp) - Action(+2), Area:Burst(+1), PF: Subtle, Selective, Progress(Range) **MIND READING: By concentrating, Psyker can detect the thoughts of any/all within 70 feet of him (Unless their will save beats his power check), reading surface thoughts as a free action and being able to probe one of their minds as a move action.** Camo Tactical Armour & Gear: Device(s) 3 (12pp, Hard to loose): -x- Combat Gloves [Enhanced Strike 5](6pp) PF: Accurate -x- Utility Gear(1pp): Improvised Tools feat -x -Protection 6(6pp) -x- Concealment 4(2pp) - All Visual Senses, Partial(-1), Passive(-1) **The vest functions off 'active camouflage' technology** Tradeoffs: -2 toughness/+2 Defense, COST: 18 Abilities + 19 Skills + 17 Feats + 54 Powers + 24 Combat + 18 Saves = 150/150 Complication: Psyker's Telekinesis is more powerful when he directs it with his hands, loosing power if he is unable to move his arms to direct it. INFO: Age: 29 Height: 6' Weight: 165 Hair: Black(VERY short) Eyes: Blue Psyker is a well-trained special-ops agent for the governments not-so-secret Psy-Soldiers. He has served his government well for years, surpassing most of the other psy-soldiers to the point where he has become one of the elites. Recently, he requested the chance to join with other's who's powers would be more in keeping with his own, to better protect people. He wants to use his powers to help people, and at the league he'll be able to do that. Psyker is a well-adjusted soldier who has honed both his body and his mind. He's done some things that he's not proud of, but has managed to keep his cool by the understanding that anything he has done has been for a good reason. [/sblock] [/QUOTE]
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