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[M&M2e] Red Sands Chronicles
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<blockquote data-quote="Relique du Madde" data-source="post: 5357549" data-attributes="member: 42169"><p><strong><p style="text-align: center">CHAPTER II: BON VOYAGE</p><p></strong></p><p>It is already mid-morning by the the time the last member of the caravan arrives at Brigsbee Plaza. Although there is a light dusting of snow on the ground, the day is relatively mild and is as ideal for travel as possible for the northern Martian latitudes. </p><p></p><p>The plaza itself covers a total area that is about a half an acre, and is flanked on all sides by a two and a half foot wall. Currently, only about half the plaza is being used by merchants. The streets that surround the plaza are being used by the caravan, which consists of four dune racers, two medium dune crawlers, and one heavy dune crawler.</p><p></p><p>As the group approaches the caravan, you quickly Lord Burroughmeister standing with two of the caravan members who are inspecting the condition of two lifters.</p><p></p><p><span style="color: Silver"><span style="font-size: 9px"></span></span></p><p><span style="color: Silver"><span style="font-size: 9px">OOC: Dune crawlers have a visual appearance that closely resemble that of a truck with tank treads (think military transport styled). Dune racers are lightly armored dune buggies.</span></span></p><p><span style="color: Silver"><span style="font-size: 9px"></span></span></p><p><span style="color: Silver"><span style="font-size: 9px">Deezy is piloting metal beast atm.</span></span></p><p><span style="color: Silver"><span style="font-size: 9px"></span></span></p><p>[SBLOCK=Equipment]</p><p>Misc. Gear</p><p>Blankets, food, water, first aid kit (one per vehicle), water purification kit, tools, binoculars (one per vehicle), topographical map (one per vehicle)</p><p></p><p><strong>Weapons</strong></p><p><strong>Carbine</strong> +4 Ballistic crit 20 Range 30ft. (x2 per vehicle)</p><p></p><p><strong>Vehicles</strong></p><p>Dune racer x4</p><p>Dune Crawler, Heavy x1 (used to transport mecha)</p><p>Dune Crawler, Medium x2</p><p></p><p>Mecha</p><p>P.E. Lifter Unit (2 are available)</p><p></p><p>[sblock=DUNE CRAWLER, HEAVY 11 ep]</p><p>STR: 50 DEF: 6 TOUGH: 12</p><p>Type: Ground Size: Gargantuan</p><p>Handling Modifier: -4 Speed: 4 </p><p>FEATURES </p><p>Armor 1, Cargo Space, Carrying Capacity 2, Environmental Adaption (Desert), Heating and Air-conditioning, Radio Receiver and Transceiver</p><p>DRAWBACKS</p><p>Noisey (auditory) -1pt, Volatile -3pt</p><p>Abilities 9 + Features 6 - Drawbacks 4 = 11 Points</p><p>[/sblock]</p><p></p><p>[sblock=DUNE CRAWLER, MEDIUM 10 EP]</p><p>STR: 40 (+) DEF: 8 TOUGH: 10</p><p>Type: Ground Size: Huge</p><p>Handling Modifier: -2 Speed: 4 </p><p>FEATURES </p><p>Armor 1, Cargo Space, Carrying Capacity +2, Environmental Adaption (Desert), Heating and Air-conditioning, Radio Receiver, Radio Transmitter</p><p>DRAWBACKS</p><p>Noisey (auditory) -1pt, Volatile -3pt</p><p>Abilities 8 + Features 6 - Drawbacks 4 = 10 Points</p><p>[/sblock]</p><p></p><p>[sblock=DUNE RACER 9 EP]</p><p>STR: 25 DEF: 9 TOUGH: 8</p><p>Type: Ground Size: Large</p><p>Handling Modifier: -1 Speed: 4 </p><p>FEATURES </p><p>Armor 1, Cargo Space, Carrying Capacity +1, Environmental Adaption (Desert), Heating and Air-conditioning, Radio Receiver, Radio Transceiver, Safety Harnesses</p><p>DRAWBACKS</p><p>Noisey (auditory) -1pt, Volatile -3pt</p><p>Abilities 6 + Features 6 - Drawbacks 4 = 9 Points</p><p>[/sblock]</p><p></p><p>[sblock=Powered Exo-skeletal Lifter Unit]</p><p>STR: 22 (+6) DEX: 10 (+0) TOUGH: +6 (Impervious +3)</p><p>Type: Mobile Suit Size: Large</p><p>Handling Modifier: -1 Speed: 45 ft </p><p>BASE FEATURES </p><p> Armor 4 (Impervious 3)</p><p>COMPLEMENTARY SYSTEMS</p><p>Communications 7 (radio 200 mi.), Improved Leg Actuators 1, Improved Limb Control, Universal Equipment Mount </p><p>DRAWBACKS</p><p>Activation (Computers DC 10) -3pt, Exposed Cockpit (No Cover, No Concealment) -4pt, Noisey (Auditory) -1pt, Unstable Power Source (+4 to save) -2pt, Volatile -3pt</p><p>Abilities 18 + Base Systems 7 + Complementary Systems 3 (12 ranks) - Drawbacks 13 = 15 Points (Device 5)</p><p>[/sblock]</p><p></p><p></p><p>Note: For now assume that the aether-engines on the vehicles are capable of 100 hours of continual usage.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Relique du Madde, post: 5357549, member: 42169"] [B][CENTER]CHAPTER II: BON VOYAGE[/CENTER][/B] It is already mid-morning by the the time the last member of the caravan arrives at Brigsbee Plaza. Although there is a light dusting of snow on the ground, the day is relatively mild and is as ideal for travel as possible for the northern Martian latitudes. The plaza itself covers a total area that is about a half an acre, and is flanked on all sides by a two and a half foot wall. Currently, only about half the plaza is being used by merchants. The streets that surround the plaza are being used by the caravan, which consists of four dune racers, two medium dune crawlers, and one heavy dune crawler. As the group approaches the caravan, you quickly Lord Burroughmeister standing with two of the caravan members who are inspecting the condition of two lifters. [COLOR="Silver"][SIZE="1"] OOC: Dune crawlers have a visual appearance that closely resemble that of a truck with tank treads (think military transport styled). Dune racers are lightly armored dune buggies. Deezy is piloting metal beast atm. [/SIZE][/COLOR] [SBLOCK=Equipment] Misc. Gear Blankets, food, water, first aid kit (one per vehicle), water purification kit, tools, binoculars (one per vehicle), topographical map (one per vehicle) [B]Weapons[/B] [B]Carbine[/B] +4 Ballistic crit 20 Range 30ft. (x2 per vehicle) [B]Vehicles[/B] Dune racer x4 Dune Crawler, Heavy x1 (used to transport mecha) Dune Crawler, Medium x2 Mecha P.E. Lifter Unit (2 are available) [sblock=DUNE CRAWLER, HEAVY 11 ep] STR: 50 DEF: 6 TOUGH: 12 Type: Ground Size: Gargantuan Handling Modifier: -4 Speed: 4 FEATURES Armor 1, Cargo Space, Carrying Capacity 2, Environmental Adaption (Desert), Heating and Air-conditioning, Radio Receiver and Transceiver DRAWBACKS Noisey (auditory) -1pt, Volatile -3pt Abilities 9 + Features 6 - Drawbacks 4 = 11 Points [/sblock] [sblock=DUNE CRAWLER, MEDIUM 10 EP] STR: 40 (+) DEF: 8 TOUGH: 10 Type: Ground Size: Huge Handling Modifier: -2 Speed: 4 FEATURES Armor 1, Cargo Space, Carrying Capacity +2, Environmental Adaption (Desert), Heating and Air-conditioning, Radio Receiver, Radio Transmitter DRAWBACKS Noisey (auditory) -1pt, Volatile -3pt Abilities 8 + Features 6 - Drawbacks 4 = 10 Points [/sblock] [sblock=DUNE RACER 9 EP] STR: 25 DEF: 9 TOUGH: 8 Type: Ground Size: Large Handling Modifier: -1 Speed: 4 FEATURES Armor 1, Cargo Space, Carrying Capacity +1, Environmental Adaption (Desert), Heating and Air-conditioning, Radio Receiver, Radio Transceiver, Safety Harnesses DRAWBACKS Noisey (auditory) -1pt, Volatile -3pt Abilities 6 + Features 6 - Drawbacks 4 = 9 Points [/sblock] [sblock=Powered Exo-skeletal Lifter Unit] STR: 22 (+6) DEX: 10 (+0) TOUGH: +6 (Impervious +3) Type: Mobile Suit Size: Large Handling Modifier: -1 Speed: 45 ft BASE FEATURES Armor 4 (Impervious 3) COMPLEMENTARY SYSTEMS Communications 7 (radio 200 mi.), Improved Leg Actuators 1, Improved Limb Control, Universal Equipment Mount DRAWBACKS Activation (Computers DC 10) -3pt, Exposed Cockpit (No Cover, No Concealment) -4pt, Noisey (Auditory) -1pt, Unstable Power Source (+4 to save) -2pt, Volatile -3pt Abilities 18 + Base Systems 7 + Complementary Systems 3 (12 ranks) - Drawbacks 13 = 15 Points (Device 5) [/sblock] Note: For now assume that the aether-engines on the vehicles are capable of 100 hours of continual usage. [/sblock] [/QUOTE]
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