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[M&M2e] Red Sands Chronicles
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<blockquote data-quote="Relique du Madde" data-source="post: 5359571" data-attributes="member: 42169"><p><span style="color: Silver"><span style="font-size: 9px"><span style="color: Silver">OOC: Too many "guilds" and "unions" lol. So here are some clarifications (and common knowledge).</span></span></span></p><p><span style="color: Silver"><span style="font-size: 9px"><span style="color: Silver"></span></span></span></p><p><span style="color: Silver"><span style="font-size: 9px"><span style="color: Silver"></span></span></span></p><p><span style="color: Silver"><span style="font-size: 9px"><span style="color: Silver">Lord Burroughmeister's <span style="font-size: 10px"><span style="color: Teal">"men in the trader's guild</span>"</span> should be <span style="font-size: 10px">"<span style="color: Teal">men in the <strong>Transportation </strong>Guild</span>".</span></span></span></span></p><p><span style="color: Silver"><span style="font-size: 9px"></span></span></p><p><span style="color: Silver"><span style="font-size: 9px">Trader's Guild = Sends caravan's outside and into Victoria Town for trade and wants to control all facets of commerce within the city. They own most airships in Victoria Town (exception being those operated by the Transportation Guild and the Union itself). They often lease airships from the Transportation Guild.</span></span></p><p><span style="color: Silver"><span style="font-size: 9px"></span></span></p><p><span style="color: Silver"><span style="font-size: 9px">Transportation Guild/Union = Runs airships between all cities and is rumored to operate out of a "Mobile City". Tey are a neutral party and does not want to get overtly involved with politics in any city state.</span></span></p><p><span style="color: Silver"><span style="font-size: 9px"></span></span></p><p><span style="color: Silver"><span style="font-size: 9px"></span></span></p><p><span style="color: Silver"><span style="font-size: 9px">Two airships were mentioned.</span></span></p><p><span style="color: Silver"><span style="font-size: 9px"></span></span></p><p><span style="color: Silver"><span style="font-size: 9px">Assume that the first airship was leased (if not owned) by the Trader's Guild. Hence why they refused to help. </span></span></p><p><span style="color: Silver"><span style="font-size: 9px"></span></span></p><p><span style="color: Silver"><span style="font-size: 9px">The second airship mentioned was owned by the Transportation Guild. They did not rescue the stranded caravan because they don't want to place all their ships traveling to and from Victoria Town at risk.</span></span></p></blockquote><p></p>
[QUOTE="Relique du Madde, post: 5359571, member: 42169"] [COLOR="Silver"][SIZE="1"][COLOR="Silver"]OOC: Too many "guilds" and "unions" lol. So here are some clarifications (and common knowledge). Lord Burroughmeister's [SIZE="2"][COLOR="Teal"]"men in the trader's guild[/COLOR]"[/SIZE] should be [SIZE="2"]"[COLOR="Teal"]men in the [B]Transportation [/B]Guild[/COLOR]".[/SIZE][/COLOR][SIZE="2"][/SIZE] Trader's Guild = Sends caravan's outside and into Victoria Town for trade and wants to control all facets of commerce within the city. They own most airships in Victoria Town (exception being those operated by the Transportation Guild and the Union itself). They often lease airships from the Transportation Guild. Transportation Guild/Union = Runs airships between all cities and is rumored to operate out of a "Mobile City". Tey are a neutral party and does not want to get overtly involved with politics in any city state. Two airships were mentioned. Assume that the first airship was leased (if not owned) by the Trader's Guild. Hence why they refused to help. The second airship mentioned was owned by the Transportation Guild. They did not rescue the stranded caravan because they don't want to place all their ships traveling to and from Victoria Town at risk.[/SIZE][/COLOR] [/QUOTE]
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