Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[M&M2e] Red Sands Chronicles
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Relique du Madde" data-source="post: 5504368" data-attributes="member: 42169"><p><span style="color: Silver"><span style="font-size: 9px">OOC: You are able to make out a lot of their bodily detail (due to heat variances) as well as location/positioning, but while their concealment is up, you could not make out the color of their skin, eyes, and hair/fur unless they are on the edge of your vision, or unless they drop their concealment which is likely since it's a concentration duration.</span></span></p><p></p><p>Brian creates an ice slik underneath the closest pack of "Wasteland Ghosts...."</p><p><span style="font-size: 9px"><span style="color: Silver">WG 5 Dex <a href="http://invisiblecastle.com/roller/view/2947761/" target="_blank">11</a> vs <a href="http://invisiblecastle.com/roller/view/2947770/" target="_blank">24</a> --> Tripped</span></span></p><p><span style="font-size: 9px"><span style="color: Silver">WG 6 Dex <a href="http://invisiblecastle.com/roller/view/2947763/" target="_blank">17</a> vs <a href="http://invisiblecastle.com/roller/view/2947770/" target="_blank">24</a> -->Tripped</span></span></p><p><span style="font-size: 9px"><span style="color: Silver">WG 7 Dex <a href="http://invisiblecastle.com/roller/view/2947767/" target="_blank">9</a> vs <a href="http://invisiblecastle.com/roller/view/2947770/" target="_blank">24</a> --> Tripped</span></span></p><p><span style="font-size: 9px"><span style="color: Silver">WG 8 Dex <a href="http://invisiblecastle.com/roller/view/2947768/" target="_blank">11</a> vs <a href="http://invisiblecastle.com/roller/view/2947770/" target="_blank">24</a> --> Tripped</span></span></p><p>.... causing the "Wasteland Ghosts" to fall to the ground. As they hit, their concealment drops.</p><p></p><p>Sahid slashes at one of the Desert ghosts....</p><p><span style="font-size: 9px"><span style="color: Silver">Sahid attack: <a href="http://invisiblecastle.com/roller/view/2947772/" target="_blank">19</a> vs 16 -> Hit</span></span></p><p><span style="font-size: 9px"><span style="color: Silver">WG Tough: <a href="http://invisiblecastle.com/roller/view/2947774/" target="_blank">22</a> vs 21 --> No Damaged</span></span></p><p><span style="font-size: 9px"><span style="color: Silver">WG 5 Fort<a href="http://invisiblecastle.com/roller/view/2947773/" target="_blank">21</a> vs 16 --> No Effect.</span></span></p><p>..and hits, but doesn't seem to cause any damage to the creature. The Ottoman then flees into the mists.</p><p></p><p><span style="color: Orange">"Fire on my direction!" </span>Seif aids Deezy in spotting the Wasteland Ghosts by kicking dust and debri onto them...</p><p><span style="color: Silver"><span style="font-size: 9px">OOC: No need to spend a hero point.</span></span></p><p><span style="color: Silver"><span style="font-size: 9px">WG 1: <a href="http://invisiblecastle.com/roller/view/2947822/" target="_blank">12</a> --> Concealed</span></span></p><p><span style="color: Silver"><span style="font-size: 9px">WG 2: <a href="http://invisiblecastle.com/roller/view/2947826/" target="_blank">8</a> --> Partially Concealed</span></span></p><p><span style="color: Silver"><span style="font-size: 9px">WG 3:<a href="http://invisiblecastle.com/roller/view/2947828/" target="_blank">16</a> --> Concealed</span></span></p><p><span style="color: Silver"><span style="font-size: 9px">WG 4:<a href="http://invisiblecastle.com/roller/view/2947829/" target="_blank">8</a> --> Partially Concealed</span></span></p><p><span style="color: Silver"><span style="font-size: 9px"></span></span></p><p></p><p><span style="color: Red">"I see 'em,"</span> Deezy launches a barrage of shot at the Wasteland Ghosts...</p><p><span style="color: Silver"><span style="font-size: 9px">Deezy attack: <a href="http://invisiblecastle.com/roller/view/2947798/" target="_blank">24</a> vs 16 --> Hit (2).</span></span></p><p><span style="color: Silver"><span style="font-size: 9px">WG 2 Tough :<a href="http://invisiblecastle.com/roller/view/2947801/" target="_blank">18</a> vs 21 --> Bruised </span></span></p><p><span style="color: Silver"><span style="font-size: 9px">Wg 3 Tough: <a href="http://invisiblecastle.com/roller/view/2947803/" target="_blank">20</a> vs 21 --> Bruised</span></span></p><p>... striking two of the Wastland Ghosts, and forcing them to totally drop their concealment.</p><p></p><p>Wastland Ghost 1 drops it's concealment and begins to scream and growl.</p><p><span style="font-size: 9px"><span style="color: Silver">I'm assuming that both Seif and Deezy are more then 20 ft from this one...</span></span></p><p></p><p>Wastland Ghost 2 and 3 both begin to run.</p><p></p><p>Wastland Ghost 4 drops it's concealment as it claws at Seif...</p><p><span style="color: Silver"><span style="font-size: 9px">WG 3 Attack: <a href="http://invisiblecastle.com/roller/view/2947810/" target="_blank">20</a> --> Hit</span></span></p><p><span style="color: Silver"><span style="font-size: 9px">Seif Tough: <a href="http://invisiblecastle.com/roller/view/2947813/" target="_blank">17</a> vs 17 --> No Damage</span></span></p><p><span style="color: Silver"><span style="font-size: 9px">Seif Fort <a href="http://invisiblecastle.com/roller/view/2947811/" target="_blank">25</a> vs 12 --> Saved </span></span></p><p><span style="color: Silver"><span style="font-size: 9px">OOC: A nat twenty... I think that means your immune the attack's linked effect for the rest of this encounter <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></span></span></p><p></p><p>The tripped Wasteland Ghosts struggle to their feet and begin to growl and make horrid blood curling scream.</p><p><span style="color: Silver"><span style="font-size: 9px">Sahid Will <a href="http://invisiblecastle.com/roller/view/2947787/" target="_blank">14</a> vs 14 --> Saved.</span></span></p><p></p><p></p><p>[sblock=Round 2 Init]</p><p><strong>Group 1: Characters*</strong></p><p><span style="color: Red">........Brian</span></p><p><span style="color: Red">........Seif</span></p><p><span style="color: Red">........Deezy</span></p><p><span style="color: Red">........Sahid</span></p><p><strong>Group 2: "Wasteland Ghosts" - Front</strong></p><p><span style="color: Red">........Wasteland Ghost 1</span></p><p><span style="color: Red">........Wasteland Ghost 2 --> Fleeing</span></p><p><span style="color: Red">........Wasteland Ghost 3 --> Fleeing</span></p><p><span style="color: Red">........Wasteland Ghost 4</span></p><p><strong>Group 2: "Wasteland Ghosts" - Back</strong></p><p><span style="color: Red">........Wasteland Ghost 5</span></p><p><span style="color: Red">........Wasteland Ghost 6</span></p><p><span style="color: Red">........Wasteland Ghost 7</span></p><p><span style="color: Red">........Wasteland Ghost 8</span></p><p>*All names in red have yet to act this round.</p><p>[/sblock]</p><p></p><p>[sblock=Round 1 Status Update]</p><p>Seif: (Temporarily) Immune to Aether Fever.</p><p>Desert Ghost 2: Bruised 1, Fleeing, Can only become Partially Concealed.</p><p>Desert Ghost 3: Bruised 1, Fleeing</p><p>Desert Ghost 4: Can Only become Partially Concealed.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Relique du Madde, post: 5504368, member: 42169"] [COLOR="Silver"][SIZE="1"]OOC: You are able to make out a lot of their bodily detail (due to heat variances) as well as location/positioning, but while their concealment is up, you could not make out the color of their skin, eyes, and hair/fur unless they are on the edge of your vision, or unless they drop their concealment which is likely since it's a concentration duration.[/SIZE][/COLOR] Brian creates an ice slik underneath the closest pack of "Wasteland Ghosts...." [SIZE="1"][COLOR="Silver"]WG 5 Dex [url=http://invisiblecastle.com/roller/view/2947761/]11[/url] vs [url=http://invisiblecastle.com/roller/view/2947770/]24[/url] --> Tripped WG 6 Dex [url=http://invisiblecastle.com/roller/view/2947763/]17[/url] vs [url=http://invisiblecastle.com/roller/view/2947770/]24[/url] -->Tripped WG 7 Dex [url=http://invisiblecastle.com/roller/view/2947767/]9[/url] vs [url=http://invisiblecastle.com/roller/view/2947770/]24[/url] --> Tripped WG 8 Dex [url=http://invisiblecastle.com/roller/view/2947768/]11[/url] vs [url=http://invisiblecastle.com/roller/view/2947770/]24[/url] --> Tripped[/COLOR][/SIZE] .... causing the "Wasteland Ghosts" to fall to the ground. As they hit, their concealment drops. Sahid slashes at one of the Desert ghosts.... [SIZE="1"][COLOR="Silver"]Sahid attack: [url=http://invisiblecastle.com/roller/view/2947772/]19[/url] vs 16 -> Hit WG Tough: [url=http://invisiblecastle.com/roller/view/2947774/]22[/url] vs 21 --> No Damaged WG 5 Fort[url=http://invisiblecastle.com/roller/view/2947773/]21[/url] vs 16 --> No Effect.[/COLOR][/SIZE] ..and hits, but doesn't seem to cause any damage to the creature. The Ottoman then flees into the mists. [COLOR="Orange"]"Fire on my direction!" [/COLOR]Seif aids Deezy in spotting the Wasteland Ghosts by kicking dust and debri onto them... [COLOR="Silver"][SIZE="1"]OOC: No need to spend a hero point. WG 1: [url=http://invisiblecastle.com/roller/view/2947822/]12[/url] --> Concealed WG 2: [url=http://invisiblecastle.com/roller/view/2947826/]8[/url] --> Partially Concealed WG 3:[url=http://invisiblecastle.com/roller/view/2947828/]16[/url] --> Concealed WG 4:[url=http://invisiblecastle.com/roller/view/2947829/]8[/url] --> Partially Concealed [/SIZE][/COLOR] [COLOR="Red"]"I see 'em,"[/COLOR] Deezy launches a barrage of shot at the Wasteland Ghosts... [COLOR="Silver"][SIZE="1"]Deezy attack: [url=http://invisiblecastle.com/roller/view/2947798/]24[/url] vs 16 --> Hit (2). WG 2 Tough :[url=http://invisiblecastle.com/roller/view/2947801/]18[/url] vs 21 --> Bruised Wg 3 Tough: [url=http://invisiblecastle.com/roller/view/2947803/]20[/url] vs 21 --> Bruised[/SIZE][/COLOR] ... striking two of the Wastland Ghosts, and forcing them to totally drop their concealment. Wastland Ghost 1 drops it's concealment and begins to scream and growl. [SIZE="1"][COLOR="Silver"]I'm assuming that both Seif and Deezy are more then 20 ft from this one...[/COLOR][/SIZE] Wastland Ghost 2 and 3 both begin to run. Wastland Ghost 4 drops it's concealment as it claws at Seif... [COLOR="Silver"][SIZE="1"]WG 3 Attack: [url=http://invisiblecastle.com/roller/view/2947810/]20[/url] --> Hit Seif Tough: [url=http://invisiblecastle.com/roller/view/2947813/]17[/url] vs 17 --> No Damage Seif Fort [url=http://invisiblecastle.com/roller/view/2947811/]25[/url] vs 12 --> Saved OOC: A nat twenty... I think that means your immune the attack's linked effect for the rest of this encounter :D[/SIZE][/COLOR] The tripped Wasteland Ghosts struggle to their feet and begin to growl and make horrid blood curling scream. [COLOR="Silver"][SIZE="1"]Sahid Will [url=http://invisiblecastle.com/roller/view/2947787/]14[/url] vs 14 --> Saved.[/SIZE][/COLOR] [sblock=Round 2 Init] [B]Group 1: Characters*[/B] [COLOR="Red"]........Brian ........Seif ........Deezy ........Sahid[/COLOR] [B]Group 2: "Wasteland Ghosts" - Front[/B] [COLOR="Red"]........Wasteland Ghost 1 ........Wasteland Ghost 2 --> Fleeing ........Wasteland Ghost 3 --> Fleeing ........Wasteland Ghost 4[/COLOR] [B]Group 2: "Wasteland Ghosts" - Back[/B] [COLOR="Red"]........Wasteland Ghost 5 ........Wasteland Ghost 6 ........Wasteland Ghost 7 ........Wasteland Ghost 8[/COLOR] *All names in red have yet to act this round. [/sblock] [sblock=Round 1 Status Update] Seif: (Temporarily) Immune to Aether Fever. Desert Ghost 2: Bruised 1, Fleeing, Can only become Partially Concealed. Desert Ghost 3: Bruised 1, Fleeing Desert Ghost 4: Can Only become Partially Concealed. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[M&M2e] Red Sands Chronicles
Top