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[M&M2e] Red Sands Chronicles
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<blockquote data-quote="Relique du Madde" data-source="post: 5584431" data-attributes="member: 42169"><p><span style="color: Red">"Definitely welded, I have a cutter, but it's back in my machine shop. The Beast's locker is only big enough for a few things..."</span></p><p></p><p>Deezy dons her goggles and scan's the hatch's surface..</p><p><span style="font-size: 9px"><span style="color: Silver">Deezy Notice: 3 vs ??</span></span></p><p>... and doesn't notice and obvious weak spots due to the amount of grim that's covering the hatch.</p><p></p><p><span style="color: Orange">"Heat from Klatta's laser. When it glows cherry red, quenching water, bitter cold, simultaneously. Brittle, it *will* shatter if pierced."</span></p><p></p><p><span style="color: sandybrown">"If we think it's that tough,"</span></p><p></p><p><span style="color: sandybrown">"As long as we're not in a hurry, with all the debris out of the way, I should be able to at least make a hole."</span></p><p></p><p>Brian concentrates on the hatch...</p><p><span style="font-size: 9px"><span style="color: Silver">Technically, since the door doesn't have fortitude it's an auto drain.</span></span></p><p><span style="font-size: 9px"><span style="color: Silver">Hatch Toughness: 14 - 6 = 8</span></span></p><p>... and as he concentrates there is a loud crackling sound as the metal becomes brittle.</p><p></p><p>Seif charges forward with an impaling thrust...</p><p><span style="font-size: 9px"><span style="color: Silver">Seif: 24 vs 9 --> Hit</span></span></p><p>...and hits it.</p><p>Deezy fires her omni blaster at the hatch...</p><p><span style="font-size: 9px"><span style="color: Silver">Deezy: 22 vs 9 --> Hit</span></span></p><p>.. and hits.</p><p></p><p><span style="font-size: 9px"><span style="color: Silver">Door Toughness: 18 vs 28 --> Injured, Disabled</span></span></p><p><span style="font-size: 9px"><span style="color: Silver">Steel Hatch: Injured 1</span></span></p><p></p><p></p><p>Large cracks appear on the hatch as a result of the hatch as a result of the assault. The amount of damage on the hatch is such that it appears as if its hinges are barely capable of holding the door in place.</p><p></p><p><span style="font-size: 9px"><span style="color: Silver">OOC: Since Sahid's attack won't cause any further improvement to the current combined attack, I'll wait to I see how he decides to attack before I finalize the first round of attacks. If he crits, I'll add it to the current score (to force a disabled result), if not, he'll just further injure it before the next assault. </span></span></p></blockquote><p></p>
[QUOTE="Relique du Madde, post: 5584431, member: 42169"] [COLOR="Red"]"Definitely welded, I have a cutter, but it's back in my machine shop. The Beast's locker is only big enough for a few things..."[/COLOR] Deezy dons her goggles and scan's the hatch's surface.. [SIZE="1"][COLOR="Silver"]Deezy Notice: 3 vs ??[/COLOR][/SIZE] ... and doesn't notice and obvious weak spots due to the amount of grim that's covering the hatch. [COLOR="Orange"]"Heat from Klatta's laser. When it glows cherry red, quenching water, bitter cold, simultaneously. Brittle, it *will* shatter if pierced."[/COLOR] [color=sandybrown]"If we think it's that tough,"[/color] [color=sandybrown]"As long as we're not in a hurry, with all the debris out of the way, I should be able to at least make a hole."[/color] Brian concentrates on the hatch... [SIZE="1"][COLOR="Silver"]Technically, since the door doesn't have fortitude it's an auto drain. Hatch Toughness: 14 - 6 = 8[/COLOR][/SIZE] ... and as he concentrates there is a loud crackling sound as the metal becomes brittle. Seif charges forward with an impaling thrust... [size=1][COLOR="Silver"]Seif: 24 vs 9 --> Hit[/COLOR][/size] ...and hits it. Deezy fires her omni blaster at the hatch... [size=1][COLOR="Silver"]Deezy: 22 vs 9 --> Hit[/COLOR][/size] .. and hits. [SIZE="1"][COLOR="Silver"]Door Toughness: 18 vs 28 --> Injured, Disabled Steel Hatch: Injured 1[/COLOR][/SIZE] Large cracks appear on the hatch as a result of the hatch as a result of the assault. The amount of damage on the hatch is such that it appears as if its hinges are barely capable of holding the door in place. [SIZE="1"][COLOR="Silver"]OOC: Since Sahid's attack won't cause any further improvement to the current combined attack, I'll wait to I see how he decides to attack before I finalize the first round of attacks. If he crits, I'll add it to the current score (to force a disabled result), if not, he'll just further injure it before the next assault. [/COLOR][/SIZE] [/QUOTE]
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