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M&M3e (DCA) Young Justice: Home Alone
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<blockquote data-quote="Thejoshie" data-source="post: 5427948" data-attributes="member: 6666938"><p>[OOC][MENTION=6655]Cassius[/MENTION]: OR Lois is responsible for all of those cigarettes. Lois is a smoker after all.[/OOC]</p><p></p><p>Being cautious (Batman has taught her to always plan ahead), Batgirl took out a pair of tweezers, extracting a cigarette and dropping it into one of her specialized utility belt storage compartments for later analysis. Why? You never know.</p><p></p><p>She then stood up, Dre in tow. She never noticed the annoyance radiating from Solaris and to make matters worse, she petted Dre's head. <span style="color: Blue">"Extra pair of eyes never hurts. Just try to stay quiet."</span></p><p></p><p>[OOC]I'm doing the following in steps. This is to prevent smaller posts of trivial things and will allow Fire to answer things in one post, rather then several (or stop me when I get to a certain point.</p><p></p><p>Step one:[/OOC]</p><p></p><p>She then got to work, heading for the door. Without touching it, she scanned it with her eyes. Her search is meant to uncover any sort of discrepency that would signal for a booby trap or door sensor of some kind.</p><p></p><p>[OOC]If she find no sensor (or on a bad roll), she's proceeding to step 2:[/OOC]</p><p></p><p>Once the door is cleared, she cracks it, slipping in two smoke bombs to conceal her entrance in case a welcoming committee was present. She waits two seconds, then places a hand on Dre so that her dash into the door way wouldn't cause him to fall off. </p><p></p><p>[OOC]Stealth Roll obviously. The concealmet from the Smoke Grenade should give her a circumstance bonus, but I'll leave that up to Fire. Next Step:[/OOC]</p><p></p><p>Batgirl will scan the room (which I'm assuming is a roof access), for trip wires, sensors, and cameras. The camera's with get an immediate Batarang. Everything else will be reported to the team, via Commlink. If possible, she travels down the stairs by an alternate route (hand grip a pipe, wall press via Sam Fisher, etc).</p><p></p><p>[OOC]Her movements will stop if she A> notices Someone, B> Comes up to another door, or C> Enters any sort of Large room that could hold a group of enemies or hostages.[/OOC]</p></blockquote><p></p>
[QUOTE="Thejoshie, post: 5427948, member: 6666938"] [OOC][MENTION=6655]Cassius[/MENTION]: OR Lois is responsible for all of those cigarettes. Lois is a smoker after all.[/OOC] Being cautious (Batman has taught her to always plan ahead), Batgirl took out a pair of tweezers, extracting a cigarette and dropping it into one of her specialized utility belt storage compartments for later analysis. Why? You never know. She then stood up, Dre in tow. She never noticed the annoyance radiating from Solaris and to make matters worse, she petted Dre's head. [COLOR="Blue"]"Extra pair of eyes never hurts. Just try to stay quiet."[/COLOR] [OOC]I'm doing the following in steps. This is to prevent smaller posts of trivial things and will allow Fire to answer things in one post, rather then several (or stop me when I get to a certain point. Step one:[/OOC] She then got to work, heading for the door. Without touching it, she scanned it with her eyes. Her search is meant to uncover any sort of discrepency that would signal for a booby trap or door sensor of some kind. [OOC]If she find no sensor (or on a bad roll), she's proceeding to step 2:[/OOC] Once the door is cleared, she cracks it, slipping in two smoke bombs to conceal her entrance in case a welcoming committee was present. She waits two seconds, then places a hand on Dre so that her dash into the door way wouldn't cause him to fall off. [OOC]Stealth Roll obviously. The concealmet from the Smoke Grenade should give her a circumstance bonus, but I'll leave that up to Fire. Next Step:[/OOC] Batgirl will scan the room (which I'm assuming is a roof access), for trip wires, sensors, and cameras. The camera's with get an immediate Batarang. Everything else will be reported to the team, via Commlink. If possible, she travels down the stairs by an alternate route (hand grip a pipe, wall press via Sam Fisher, etc). [OOC]Her movements will stop if she A> notices Someone, B> Comes up to another door, or C> Enters any sort of Large room that could hold a group of enemies or hostages.[/OOC] [/QUOTE]
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