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M&M3e (DCA) Young Justice: Home Alone
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<blockquote data-quote="Zerith" data-source="post: 5513638" data-attributes="member: 99953"><p>[sblock=OoC] Zerith and Zerath are two of the most commonly used names for my characters: oddly enough Zerith is generally heroic and Zerath is general evil XD</p><p>that said, you said side-kickish names: the chirp just screams side-kick to me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />[/sblock]</p><p></p><p><span style="color: Orange">“Frake…”</span> zipped the high strung Chirp so quickly that most would barely even perceive the sound, even if someone was listening while he took an extremely brief moment to ponder what to do. He doubted he could get into the structure, navigate it, and then get up to the roof in time to do anything; security doors opened so slow… he also could not simply run up the walls, he would lose traction to soon. However, the building <u>did</u> give him his choice of 'ramps' to run up and use to catapult himself into the air, over the building, and then onto the stalling Javelin… Getting his speed and angel of approach relative to which ever ‘ramp’ he chose spot on would be complicated to say the least, there was little to no margin of error, it was utterly irresponsible and ridiculously dangerous… sadly time was in short supply, even for him.</p><p> </p><p> He liked it when things weren’t boring!</p><p></p><p>The Chirp bolted towards the front of the building with a crake sounding from where he once stood.</p><p>he barreled up the narrow and bowed structural support with trifling ease, if he did not know better he would have sworn that it was there just so he could access the top of the building. He chose the ‘ramp' that was under the ‘R’ of star labs: on his way up he stepped on it and used it for a final bit of adjustment and thrust, because it protruded from the front of the structure it giving him one last thing to kick off of… he hoped he did not damage the thing, and at the very least that he would not have to pay for it. But that was just a thought in the back of his head at this point, he was rather occupied modulating his trajectory through the air by leaning, moving his arms, legs, or tail and generally changing his air resistance to steer himself, it was not as effective as the controller surfaces on an airplane, but it was the same pinnacle.</p><p></p><p>After he landed, if he landed, on the Javelin he would attempt to gain entry, grab whoever he could, while making a preference to smaller occupants that both looked less likely to survive the crash and were easier to carry, and then leap down onto the building’s roof to safely.</p><p>Still rocketing upwards the chirp had a few thoughts about his plan: what if there was no way into the Javelin? Just how <em>safe</em> would the roof be with a Javelin loaded with heated, thus more readily vaporized and ignited, jet fuel be? What if there was a sudden gust of wind that cased to fall on the street after hitting terminal velocity? Sometimes the Chirp hated thinking so quickly and being smart enough to know what happens when something of his consistency hit the ground at its terminal velocity… <span style="color: Orange">‘There is no wind! There is one wind! There is no wind!”</span> he started frantically thinking in a repetitive loop while still air born. It was times like this he wished he was wise instead of simply smart.</p><p></p><p>Hindsight: it’s a terrorizing thing.</p><p></p><p>[sblock=OoC] Ramps are fun when you can break the sound barrier twice over XD</p><p></p><p>The int roll is to, if needed, see if he did the cualations in his head right to acutely land on the Javolin, and the acrobatics roll is to see if he could actually do it :3</p><p></p><p>Addon: if you don't know which 'ramps' I'm talking about, look at the picture on page 20 :3[/sblock]</p></blockquote><p></p>
[QUOTE="Zerith, post: 5513638, member: 99953"] [sblock=OoC] Zerith and Zerath are two of the most commonly used names for my characters: oddly enough Zerith is generally heroic and Zerath is general evil XD that said, you said side-kickish names: the chirp just screams side-kick to me :P[/sblock] [COLOR=Orange]“Frake…”[/COLOR] zipped the high strung Chirp so quickly that most would barely even perceive the sound, even if someone was listening while he took an extremely brief moment to ponder what to do. He doubted he could get into the structure, navigate it, and then get up to the roof in time to do anything; security doors opened so slow… he also could not simply run up the walls, he would lose traction to soon. However, the building [U]did[/U] give him his choice of 'ramps' to run up and use to catapult himself into the air, over the building, and then onto the stalling Javelin… Getting his speed and angel of approach relative to which ever ‘ramp’ he chose spot on would be complicated to say the least, there was little to no margin of error, it was utterly irresponsible and ridiculously dangerous… sadly time was in short supply, even for him. He liked it when things weren’t boring! The Chirp bolted towards the front of the building with a crake sounding from where he once stood. he barreled up the narrow and bowed structural support with trifling ease, if he did not know better he would have sworn that it was there just so he could access the top of the building. He chose the ‘ramp' that was under the ‘R’ of star labs: on his way up he stepped on it and used it for a final bit of adjustment and thrust, because it protruded from the front of the structure it giving him one last thing to kick off of… he hoped he did not damage the thing, and at the very least that he would not have to pay for it. But that was just a thought in the back of his head at this point, he was rather occupied modulating his trajectory through the air by leaning, moving his arms, legs, or tail and generally changing his air resistance to steer himself, it was not as effective as the controller surfaces on an airplane, but it was the same pinnacle. After he landed, if he landed, on the Javelin he would attempt to gain entry, grab whoever he could, while making a preference to smaller occupants that both looked less likely to survive the crash and were easier to carry, and then leap down onto the building’s roof to safely. Still rocketing upwards the chirp had a few thoughts about his plan: what if there was no way into the Javelin? Just how [I]safe[/I] would the roof be with a Javelin loaded with heated, thus more readily vaporized and ignited, jet fuel be? What if there was a sudden gust of wind that cased to fall on the street after hitting terminal velocity? Sometimes the Chirp hated thinking so quickly and being smart enough to know what happens when something of his consistency hit the ground at its terminal velocity… [COLOR=Orange]‘There is no wind! There is one wind! There is no wind!”[/COLOR] he started frantically thinking in a repetitive loop while still air born. It was times like this he wished he was wise instead of simply smart. Hindsight: it’s a terrorizing thing. [sblock=OoC] Ramps are fun when you can break the sound barrier twice over XD The int roll is to, if needed, see if he did the cualations in his head right to acutely land on the Javolin, and the acrobatics roll is to see if he could actually do it :3 Addon: if you don't know which 'ramps' I'm talking about, look at the picture on page 20 :3[/sblock] [/QUOTE]
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