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M1: Just a Treasure Hunt?? (Bront Judging)
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<blockquote data-quote="stonegod" data-source="post: 4473772" data-attributes="member: 36973"><p>Gregory nods, and once he has everyone settled, goes out to get someone capable of helping with the lock. Before half an hour has passed, he returns with a Plank and a crusty old dwarf whose missing an eye. <span style="color: pink"><strong>An ex-associate of Kundarak. Didn't want to risk getting them involved directly.</strong></span> The dwarf gives Gregory a sour look, but sets about to task. It does not take him long (he snorts loudly indicating his disgust) and soon its treasures are open to behold.</p><p></p><p>The large chest is expertly packed. At the top are some ancient papers written in Giant the size of a man's head; they crumble into fragment as the chest is disturbed. The chest has a few layers separated by old wooden dividers. The top layers appears to be for tools. They are quite large—too large for non-giant hands—but are in fine condition. Bookbinding, astronomical, and other tools are in large, tidy bundles. Genithar expects that such tools would fetch a fine price to the right collector.</p><p></p><p>The next layer of the chest appears to be a collection of hide bags. They too are brittle and split into tiny remains, but the interiors are intact. Each is an artifact stranger than the next: A totemic-like carving of a scorpion and a skull, three stone fragments that interlock in myriad ways, and so on. If the old library was one of Giantish research, perhaps these were of old archeological interest. Surely a buyer for each could be arranged...</p><p></p><p>That last layer, however, is the true treasure, or at least that which caused the hunt. There are four metal tablets with groves and etching at odd angles, in a way that is immediately reminiscent of magic to all but the unlearned Shadé. Schema—magical formula of old to replicate magic. Three are of the same size, roughly the length of the lizardman's arm. The other is quite larger, and Gregory becomes excited the moment he sees it.</p><p></p><p>Holding it up, a smile lights his face. <span style="color: pink"><strong>At last! Our quest is at an end. After so long, after so much...</strong></span> As his distant look fades, he tucks the schema into his things. <strong><span style="color: pink">I cannot thank you enough. As I said, this is all yours! Well done!</span></strong></p><p>[sblock=OOC]Okay, you have a lot of stuff to go through/sell, but luckily, Stormreach specializes in such thing. In fact, importing much of it w/o a Letter of Marque from Breland is quite illegal! Here is the breakdown of what you think you can get, once all it sold (which you'll have to take some time to do):</p><p>- The tools are of historical interest, but fairly common. For the bunch, you think you can get 500 gp.</p><p>- Of the books you retrieved, four of them are salvageable. They are worth 150gp each to the right collector. However, if kept, and read by someone who knows Giantish, they act as a masterwork artisan tool for various Knowledge skills. This only works for those checks you have some time to research (at least a half hour, depend on your DM; not in combat!) and provides a +2 check. There is a book for Arcana, Architecture and Engineering, History, and the Planes.</p><p>- The various art items are quite pricey and sell for 3000gp.</p><p>- The chest itself could be sold for 250gp.</p><p>- The minor schemas allows the user of them to cast the spell inscribed on them once per day (like a reusable scroll); artificers need a UMD as normal. The spells are <em>protection from good</em> (divine), <em>summon monster I</em> (arcane), and <em>endure elements</em> (arcane). If sold, they sell for 200gp each.[/sblock]</p></blockquote><p></p>
[QUOTE="stonegod, post: 4473772, member: 36973"] Gregory nods, and once he has everyone settled, goes out to get someone capable of helping with the lock. Before half an hour has passed, he returns with a Plank and a crusty old dwarf whose missing an eye. [color=pink][b]An ex-associate of Kundarak. Didn't want to risk getting them involved directly.[/b][/color] The dwarf gives Gregory a sour look, but sets about to task. It does not take him long (he snorts loudly indicating his disgust) and soon its treasures are open to behold. The large chest is expertly packed. At the top are some ancient papers written in Giant the size of a man's head; they crumble into fragment as the chest is disturbed. The chest has a few layers separated by old wooden dividers. The top layers appears to be for tools. They are quite large—too large for non-giant hands—but are in fine condition. Bookbinding, astronomical, and other tools are in large, tidy bundles. Genithar expects that such tools would fetch a fine price to the right collector. The next layer of the chest appears to be a collection of hide bags. They too are brittle and split into tiny remains, but the interiors are intact. Each is an artifact stranger than the next: A totemic-like carving of a scorpion and a skull, three stone fragments that interlock in myriad ways, and so on. If the old library was one of Giantish research, perhaps these were of old archeological interest. Surely a buyer for each could be arranged... That last layer, however, is the true treasure, or at least that which caused the hunt. There are four metal tablets with groves and etching at odd angles, in a way that is immediately reminiscent of magic to all but the unlearned Shadé. Schema—magical formula of old to replicate magic. Three are of the same size, roughly the length of the lizardman's arm. The other is quite larger, and Gregory becomes excited the moment he sees it. Holding it up, a smile lights his face. [color=pink][b]At last! Our quest is at an end. After so long, after so much...[/b][/color] As his distant look fades, he tucks the schema into his things. [b][color=pink]I cannot thank you enough. As I said, this is all yours! Well done![/color][/b] [sblock=OOC]Okay, you have a lot of stuff to go through/sell, but luckily, Stormreach specializes in such thing. In fact, importing much of it w/o a Letter of Marque from Breland is quite illegal! Here is the breakdown of what you think you can get, once all it sold (which you'll have to take some time to do): - The tools are of historical interest, but fairly common. For the bunch, you think you can get 500 gp. - Of the books you retrieved, four of them are salvageable. They are worth 150gp each to the right collector. However, if kept, and read by someone who knows Giantish, they act as a masterwork artisan tool for various Knowledge skills. This only works for those checks you have some time to research (at least a half hour, depend on your DM; not in combat!) and provides a +2 check. There is a book for Arcana, Architecture and Engineering, History, and the Planes. - The various art items are quite pricey and sell for 3000gp. - The chest itself could be sold for 250gp. - The minor schemas allows the user of them to cast the spell inscribed on them once per day (like a reusable scroll); artificers need a UMD as normal. The spells are [i]protection from good[/i] (divine), [i]summon monster I[/i] (arcane), and [i]endure elements[/i] (arcane). If sold, they sell for 200gp each.[/sblock] [/QUOTE]
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