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<blockquote data-quote="Desdichado" data-source="post: 6246349" data-attributes="member: 2205"><p>As an aside, I <em>also</em> created an m20 variant for Star Wars. There were two existing Star Wars variants out there, but neither one of them were quite right; there were a few issues that were better in one version, and other issues that were better in the other version, and a (rather smallish) list of issues that weren't really quite right (or ever completed) in either. So my version is kind of a fusion of the two, with a few additions/changes of my own which were largely based on trying to make the rules fit a little bit better with the source material without being more complicated or fiddly.</p><p></p><p>I also added a few minor setting details, since my (putative; I haven't actually run this one yet) Star Wars game is kind of an anti-Old Republic: instead of thousands of years <em>before</em> the movies, it takes place about a thousand years <em>after</em> the movies, and late enough after even the Legacy comic series, that I can freely ignore any EU that I want and not have to worry about the tears of setting junkies (not really an issue with my group anyway, but I wanted to accomodate all types here.)</p><p></p><p>Anyway, between the two of them, those are my two personal forays into m20. Both are a bit esoteric and specific to <em>me</em> rather than expected to have wide appeal, but there you have it.</p><p></p><p><a href="http://starwarsm20.wikispaces.com/" target="_blank">http://starwarsm20.wikispaces.com/</a></p><p></p><p>I should probably start a separate thread for that one...</p></blockquote><p></p>
[QUOTE="Desdichado, post: 6246349, member: 2205"] As an aside, I [I]also[/I] created an m20 variant for Star Wars. There were two existing Star Wars variants out there, but neither one of them were quite right; there were a few issues that were better in one version, and other issues that were better in the other version, and a (rather smallish) list of issues that weren't really quite right (or ever completed) in either. So my version is kind of a fusion of the two, with a few additions/changes of my own which were largely based on trying to make the rules fit a little bit better with the source material without being more complicated or fiddly. I also added a few minor setting details, since my (putative; I haven't actually run this one yet) Star Wars game is kind of an anti-Old Republic: instead of thousands of years [I]before[/I] the movies, it takes place about a thousand years [I]after[/I] the movies, and late enough after even the Legacy comic series, that I can freely ignore any EU that I want and not have to worry about the tears of setting junkies (not really an issue with my group anyway, but I wanted to accomodate all types here.) Anyway, between the two of them, those are my two personal forays into m20. Both are a bit esoteric and specific to [I]me[/I] rather than expected to have wide appeal, but there you have it. [url]http://starwarsm20.wikispaces.com/[/url] I should probably start a separate thread for that one... [/QUOTE]
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