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[Mac] The Mac Software Thread (Free and Alternative Stuff)
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<blockquote data-quote="jhallum" data-source="post: 1877796" data-attributes="member: 682"><p>Yeah, the granularity is where you really start to get in trouble. There are two extremes, right? One is you enter every single value and every single sentence and paragrapth. The other is the extreme of having every single bit of data and calculation pre programmed into the software so that all you have to enter are stats, ranks, spells, and items. </p><p></p><p>SBG for the PC is an app that was at the first extreme, and I really like it because (at the time) I really hated what was out there for character generation, and there are some times when I take characters from third party sources, or sources that weren't coded for yet, so I'd rather have just a piece of software that takes entered values and dumps finished output. It really can't be that hard. I think I could probably do it in perl, myself, because of it's ease of manipulating text, and since I'm not good at doing gui interfaces.</p></blockquote><p></p>
[QUOTE="jhallum, post: 1877796, member: 682"] Yeah, the granularity is where you really start to get in trouble. There are two extremes, right? One is you enter every single value and every single sentence and paragrapth. The other is the extreme of having every single bit of data and calculation pre programmed into the software so that all you have to enter are stats, ranks, spells, and items. SBG for the PC is an app that was at the first extreme, and I really like it because (at the time) I really hated what was out there for character generation, and there are some times when I take characters from third party sources, or sources that weren't coded for yet, so I'd rather have just a piece of software that takes entered values and dumps finished output. It really can't be that hard. I think I could probably do it in perl, myself, because of it's ease of manipulating text, and since I'm not good at doing gui interfaces. [/QUOTE]
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