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Macroless Quick View Page for the Wiesbaden Wondersheet
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<blockquote data-quote="James McMurray" data-source="post: 4421043" data-attributes="member: 743"><p>Great idea! Done.</p><p></p><p></p><p></p><p>Done, thanks!</p><p></p><p></p><p></p><p>This is where the powers look to know what your implement's bonus is. I could probably move it somewhere else, like the gear page.</p><p></p><p></p><p></p><p>If you've got any ideas, I'd love to hear them. The current method was the best way I could think of for handling the various feats that add to specific types of attacks. I'm sure there's a better way, but updating 400 powers to a new method might not be worth the minor savings.</p><p></p><p></p><p></p><p>Try fitting a 12th level wizard with expanded spellbook on a single printed page without abbreviating. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>I went the huge nested if route. It's ugly, but much less error prone.</p><p></p><p></p><p></p><p>That was my fault. Although in my defense, before I "fixed" it, the sheet wasn't handling rogues or wizards properly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>That's mostly because someone else had already gotten the powers into an excel sheet. They had the full text though, so I had to run it through about 50 different regular expressions to add in stats and shrink the text to something manageable. Most of the problems (especially the formatting issues) crept in when I got too greedy and wiped out stuff I should have (like parts of ranges).</p><p></p><p></p><p></p><p>I made the changes GorTex suggested, so you should be able to use those slots for anything now. If the character uses an implement or off hand weapon though, be sure it goes in the right column, because that's where the quick view page will be looking.</p><p></p><p></p><p></p><p>That'd be sweet!</p></blockquote><p></p>
[QUOTE="James McMurray, post: 4421043, member: 743"] Great idea! Done. Done, thanks! This is where the powers look to know what your implement's bonus is. I could probably move it somewhere else, like the gear page. If you've got any ideas, I'd love to hear them. The current method was the best way I could think of for handling the various feats that add to specific types of attacks. I'm sure there's a better way, but updating 400 powers to a new method might not be worth the minor savings. Try fitting a 12th level wizard with expanded spellbook on a single printed page without abbreviating. ;) I went the huge nested if route. It's ugly, but much less error prone. That was my fault. Although in my defense, before I "fixed" it, the sheet wasn't handling rogues or wizards properly. :) That's mostly because someone else had already gotten the powers into an excel sheet. They had the full text though, so I had to run it through about 50 different regular expressions to add in stats and shrink the text to something manageable. Most of the problems (especially the formatting issues) crept in when I got too greedy and wiped out stuff I should have (like parts of ranges). I made the changes GorTex suggested, so you should be able to use those slots for anything now. If the character uses an implement or off hand weapon though, be sure it goes in the right column, because that's where the quick view page will be looking. That'd be sweet! [/QUOTE]
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