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Mad King's Banquet 4e conversion (spoilers)
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<blockquote data-quote="Fredrik Svanberg" data-source="post: 4344030" data-attributes="member: 12996"><p><strong>Railroading?</strong></p><p></p><p>Ok, I've finally figured out my main problem with this adventure. It depends a lot on getting the characters to move north to Gallo, but it does so in a rather obvious way which will make many players (and probably characters) very suspicious. While this may be well in line with Madness' method and style it becomes a problem if it means that the characters decide to by all means necessary never ever go north, since it obviously can't be a good idea.</p><p></p><p>So how about a more subtle method? I'm considering doing this for my campaign, as a first attempt to get the characters to head north. If it fails, Madness will resort to her usual ways. Here's my idea:</p><p></p><p>Pixis is not just an assassin but a doppelganger. She infiltrates the party's room, takes out Balan and hands him over to the guards, and if nobody noticed her she takes his place immediately. If anyone notices her she tries to get Balan to the guards outside and then they all leave. A few hours later Pixis returns, disguised as Balan, and claims that it was all a misunderstanding. </p><p></p><p>No matter how she infiltrates the party, Pixis will suggest that they go north and seek out Gallo since he is the only noble who seems interested in lending Seaquen aid. She suggests that it's a bad idea to stay in Bresk and that she has arranged fresh horses for their journey that will be waiting at the north gate. She even bribed the guards there to let them pass without problem.</p><p></p><p>To make this all more interesting, Pixis is using the party as a way to infiltrate Gallo's court, with the intent of assassinating him at an opportune moment. This is her main objective. Fortunately for the characters she is not doing a good job at pretending to be Balan. </p><p></p><p>I intend to use some foreshadowing during the trip to Bresk, for example I will make it obvious that Balan is willing to go to rather great lengths to keep hold of his accordion case, and he will play tunes on it every night at the campfire. Pixis as Balan won't even bring the case with her. Most importantly Pixis is nowhere near as diplomatic as Balan. I will make it quite obvious that something is wrong and the players/characters will be able to figure it out if they pay attention. Hopefully before Pixis completes her task.</p><p></p><p>For this scenario I will just use a standard Doppelganger Assassin as Pixis instead of the version I posted before. It doesn't really matter if she can take on the entire party on her own in a fight so she doesn't have to be elite or anything.</p><p></p><p>Any comments on this? Have I forgotten something?</p></blockquote><p></p>
[QUOTE="Fredrik Svanberg, post: 4344030, member: 12996"] [b]Railroading?[/b] Ok, I've finally figured out my main problem with this adventure. It depends a lot on getting the characters to move north to Gallo, but it does so in a rather obvious way which will make many players (and probably characters) very suspicious. While this may be well in line with Madness' method and style it becomes a problem if it means that the characters decide to by all means necessary never ever go north, since it obviously can't be a good idea. So how about a more subtle method? I'm considering doing this for my campaign, as a first attempt to get the characters to head north. If it fails, Madness will resort to her usual ways. Here's my idea: Pixis is not just an assassin but a doppelganger. She infiltrates the party's room, takes out Balan and hands him over to the guards, and if nobody noticed her she takes his place immediately. If anyone notices her she tries to get Balan to the guards outside and then they all leave. A few hours later Pixis returns, disguised as Balan, and claims that it was all a misunderstanding. No matter how she infiltrates the party, Pixis will suggest that they go north and seek out Gallo since he is the only noble who seems interested in lending Seaquen aid. She suggests that it's a bad idea to stay in Bresk and that she has arranged fresh horses for their journey that will be waiting at the north gate. She even bribed the guards there to let them pass without problem. To make this all more interesting, Pixis is using the party as a way to infiltrate Gallo's court, with the intent of assassinating him at an opportune moment. This is her main objective. Fortunately for the characters she is not doing a good job at pretending to be Balan. I intend to use some foreshadowing during the trip to Bresk, for example I will make it obvious that Balan is willing to go to rather great lengths to keep hold of his accordion case, and he will play tunes on it every night at the campfire. Pixis as Balan won't even bring the case with her. Most importantly Pixis is nowhere near as diplomatic as Balan. I will make it quite obvious that something is wrong and the players/characters will be able to figure it out if they pay attention. Hopefully before Pixis completes her task. For this scenario I will just use a standard Doppelganger Assassin as Pixis instead of the version I posted before. It doesn't really matter if she can take on the entire party on her own in a fight so she doesn't have to be elite or anything. Any comments on this? Have I forgotten something? [/QUOTE]
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