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Mad Wraith Questions
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<blockquote data-quote="Markn" data-source="post: 4754262" data-attributes="member: 21827"><p>I've got several questions about the Mad Wraith from the MM. Pasted below is the power that I specifically have questions about. Here goes...</p><p></p><p>Touch of Chaos (standard; recharge ⚄ ⚅ ) ✦ Psychic</p><p>+9 vs. Will; 2d6 + 4 psychic damage, and the target moves up</p><p>to its speed and makes a basic attack against its nearest ally as a</p><p>free action.</p><p></p><p>To give a bit of background, last night we had an encounter where the wraith hit a PC. The PC then moved to the nearest ally which unfortunately moved him into a square that contained Blade Barrier (which was casted by the party cleric) and this was where his movement ended. This created two situations that we were unsure of. First, the PC could have chosen an adjacent square that would have kept him out of the blade barrier - so the choice of who moves the figure becomes important. Second, is it legal to move someone into a damaging effect when it is not forced movement as per the definition since it is not a push, pull or slide effect - in other words, was this legal? The power does not seem to fall into any established category of movement. It is not forced movement nor is it a dominate effect and seems to be on fuzzy ground and the rules are scarce on psychic effects.</p><p></p><p></p><p>In short here are the questions I am looking to have answered:</p><p></p><p>Does the DM move the character or does the player move the character?</p><p>What happens if the character can not end adjacent to the nearest ally - does he move at all? </p><p>Will the player enter a zone or effect that will damage it? </p><p>Are there any types of terrain that the character will not enter? </p><p></p><p>Thanks.</p></blockquote><p></p>
[QUOTE="Markn, post: 4754262, member: 21827"] I've got several questions about the Mad Wraith from the MM. Pasted below is the power that I specifically have questions about. Here goes... Touch of Chaos (standard; recharge ⚄ ⚅ ) ✦ Psychic +9 vs. Will; 2d6 + 4 psychic damage, and the target moves up to its speed and makes a basic attack against its nearest ally as a free action. To give a bit of background, last night we had an encounter where the wraith hit a PC. The PC then moved to the nearest ally which unfortunately moved him into a square that contained Blade Barrier (which was casted by the party cleric) and this was where his movement ended. This created two situations that we were unsure of. First, the PC could have chosen an adjacent square that would have kept him out of the blade barrier - so the choice of who moves the figure becomes important. Second, is it legal to move someone into a damaging effect when it is not forced movement as per the definition since it is not a push, pull or slide effect - in other words, was this legal? The power does not seem to fall into any established category of movement. It is not forced movement nor is it a dominate effect and seems to be on fuzzy ground and the rules are scarce on psychic effects. In short here are the questions I am looking to have answered: Does the DM move the character or does the player move the character? What happens if the character can not end adjacent to the nearest ally - does he move at all? Will the player enter a zone or effect that will damage it? Are there any types of terrain that the character will not enter? Thanks. [/QUOTE]
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