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[Magazines] Dungeon or Dragon?
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<blockquote data-quote="Altalazar" data-source="post: 1247125" data-attributes="member: 939"><p>Speaking as someone with a brain disorder that caused me to have every single issue of both Dungeon and Dragon ever published, I really recommend both.</p><p></p><p>In the short term, the new Dragons have lots of interesting little tidbits that are useful in running the game. </p><p></p><p>In the long term, if you look back at old Dragons, a lot of material there probably isn't very useful anymore.</p><p></p><p>However, in the long term, with Dungeon, in the short term, you have probably hundreds of 3.0/3.5 adventures ready-made, for a variety of levels and settings - that is a TREMENDOUS resource.</p><p></p><p>And if you want to make your own adventures, you can still mine the older adventures for plotlines or just ideas - I took a map and a kernal of an idea from an ancient Dungeon and used it as the basis for two really fun adventures in 3.0. </p><p></p><p>Sometimes when I need inspiration, I'll just grab a stack of old Dungeons and flip through them until it hits me. </p><p></p><p>I'm glad to hear that you go them both. In the long run, a subscription is also a cheaper way to go than the newsstand - and you don't need to trouble yourself to drive to the store. And these days, the price of a single book is equivalent to a two year subscription anyway, so it isn't a bad deal.</p></blockquote><p></p>
[QUOTE="Altalazar, post: 1247125, member: 939"] Speaking as someone with a brain disorder that caused me to have every single issue of both Dungeon and Dragon ever published, I really recommend both. In the short term, the new Dragons have lots of interesting little tidbits that are useful in running the game. In the long term, if you look back at old Dragons, a lot of material there probably isn't very useful anymore. However, in the long term, with Dungeon, in the short term, you have probably hundreds of 3.0/3.5 adventures ready-made, for a variety of levels and settings - that is a TREMENDOUS resource. And if you want to make your own adventures, you can still mine the older adventures for plotlines or just ideas - I took a map and a kernal of an idea from an ancient Dungeon and used it as the basis for two really fun adventures in 3.0. Sometimes when I need inspiration, I'll just grab a stack of old Dungeons and flip through them until it hits me. I'm glad to hear that you go them both. In the long run, a subscription is also a cheaper way to go than the newsstand - and you don't need to trouble yourself to drive to the store. And these days, the price of a single book is equivalent to a two year subscription anyway, so it isn't a bad deal. [/QUOTE]
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