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Mage armor + bracers of defence
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<blockquote data-quote="CapnZapp" data-source="post: 6949049" data-attributes="member: 12731"><p>First off, system mastery is what I'd call build mastery (what your character is) and play mastery (what your character does) together, and if that's what you mean, I agree.</p><p></p><p>What I'm saying is that the reward for build mastery doesn't stack with the reward for play mastery. And I'm saying that's acceptable... for now. But when WotC is ready to add some major crunch, I predict they will have to give this a do-over.</p><p></p><p></p><p></p><p></p><p>Absolutely true. Also not my point <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>I don't.</p><p></p><p>While I can see various alternatives, I'm generally quite happy with advantage, for several reasons. Can't really decide which part of it is the most brilliant. The simplicity? Or the built-in shock absorber?</p><p></p><p>That is why I decided to stick with advantage for my crude and rough example. For both the build mastery side of things, and also for the play mastery side of things.</p><p></p><p>I'm getting the feeling you're not quite talking about the same things I am... Do read about my example, I certainly think it would clear things up, even though it's crude and rough.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6949049, member: 12731"] First off, system mastery is what I'd call build mastery (what your character is) and play mastery (what your character does) together, and if that's what you mean, I agree. What I'm saying is that the reward for build mastery doesn't stack with the reward for play mastery. And I'm saying that's acceptable... for now. But when WotC is ready to add some major crunch, I predict they will have to give this a do-over. Absolutely true. Also not my point :) I don't. While I can see various alternatives, I'm generally quite happy with advantage, for several reasons. Can't really decide which part of it is the most brilliant. The simplicity? Or the built-in shock absorber? That is why I decided to stick with advantage for my crude and rough example. For both the build mastery side of things, and also for the play mastery side of things. I'm getting the feeling you're not quite talking about the same things I am... Do read about my example, I certainly think it would clear things up, even though it's crude and rough. [/QUOTE]
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