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Mage armor + bracers of defence
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<blockquote data-quote="Helldritch" data-source="post: 6949772" data-attributes="member: 6855114"><p>Oki doki</p><p>I would not let different sources of advantage stack to give bonus to hit/dmg or whatever. Having advantage is quite enough.</p><p>In 3rd, Pathfinder and 4th we have seen what insane amount of stacking can lead to. I, personally, don't want to go back to those days.</p><p></p><p>Now don't get me wrong. Your idea has a lot of merit. It does encourage players to cooperate and be imaginative to get numerous sources of advantage to get that little extra that will ensure maximum.</p><p></p><p>You said</p><p></p><p></p><p>Fully agree there. You are stating the obvious.</p><p></p><p></p><p></p><p>Agree on the first part and yes many are angry about the mechanic of advantage. I did participated in the surveys on D&D next and I am sure that what made it into the final published material is mostly what was the majority of those surveyed agreed upon. </p><p></p><p>But on inspiration, I really like that mechanic. It's kind of saying: "I'm a hero, I'm in trouble and desperate. Let's give this a go." I really like that. A one last ditch effort to accomplish the impossible... or not. That explains what heroes are made of.</p><p></p><p></p><p></p><p>You seem to favor the static bonus but I would not do that nor would I even allow to roll a 3rd dice. That is where I disagree. Advantage in itself is quite enough. If you have to calculate every single bonuses coming from different sources it becomes a throw back in the days of 3rd and 4th edition. Again, I do not want to go in that era for any amount of reason.</p><p></p><p>I know you did that to put yourself in the other posters' place but I would have not gone through that trouble. I understand their point of view. But I am not willing to give an inch on that. It will take serious argumentation to make me change my mind on that. I still remember some fights in 3rd where a single forgotten bonus led to a TPK. No thanks. No stacking static bonuses or 3rd dice. Not for my groups.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 6949772, member: 6855114"] Oki doki I would not let different sources of advantage stack to give bonus to hit/dmg or whatever. Having advantage is quite enough. In 3rd, Pathfinder and 4th we have seen what insane amount of stacking can lead to. I, personally, don't want to go back to those days. Now don't get me wrong. Your idea has a lot of merit. It does encourage players to cooperate and be imaginative to get numerous sources of advantage to get that little extra that will ensure maximum. You said Fully agree there. You are stating the obvious. Agree on the first part and yes many are angry about the mechanic of advantage. I did participated in the surveys on D&D next and I am sure that what made it into the final published material is mostly what was the majority of those surveyed agreed upon. But on inspiration, I really like that mechanic. It's kind of saying: "I'm a hero, I'm in trouble and desperate. Let's give this a go." I really like that. A one last ditch effort to accomplish the impossible... or not. That explains what heroes are made of. You seem to favor the static bonus but I would not do that nor would I even allow to roll a 3rd dice. That is where I disagree. Advantage in itself is quite enough. If you have to calculate every single bonuses coming from different sources it becomes a throw back in the days of 3rd and 4th edition. Again, I do not want to go in that era for any amount of reason. I know you did that to put yourself in the other posters' place but I would have not gone through that trouble. I understand their point of view. But I am not willing to give an inch on that. It will take serious argumentation to make me change my mind on that. I still remember some fights in 3rd where a single forgotten bonus led to a TPK. No thanks. No stacking static bonuses or 3rd dice. Not for my groups. [/QUOTE]
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