Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Mage the Ascension Question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tiberius" data-source="post: 2069453" data-attributes="member: 1376"><p>I love Mage. It was my favorite WW game for many years, until I picked up Exalted about a year and a half ago. Having found this thread late, many of the other posters made the points I would have. For my part, I recommend mixing the setting from Second Edition with the magic system from Revised, if you can. The 2E setting is much richer, IMO, as the designers took steps in 3E to attempt to limit the game to Earth and its Near Umbra, getting rid of many of the really cool aspects of the setting in the process.</p><p></p><p>Also remember that, like most WW books, it was written with a subjective point of view. The portions of the book that go on about the Technocracy being evil, faceless, soul-deadening imaginationless automata are more or less the <s>Superstitionists'</s> Traditionalists' sour grapes. <s>Our</s>The Technocracy's view is that they seek to protect humanity from the supernaturals who prey upon the unwary and those would would reduce Humanity to the status of serf, sacrifice, or worse while bringing the benefits of Enlightened Science to the world. </p><p></p><p>The game only really works when all the players and the ST are familiar with the rules. Tossing people in with insufficent preparation does a disservice to the more complex aspects of the game. I find one of the more problematic aspects of character definition to be getting people to come up with their own paradigm under which their magic functions. If you have any Hermetics in the group, bringing a philosophy minor wouldn't be out of line. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Tiberius, post: 2069453, member: 1376"] I love Mage. It was my favorite WW game for many years, until I picked up Exalted about a year and a half ago. Having found this thread late, many of the other posters made the points I would have. For my part, I recommend mixing the setting from Second Edition with the magic system from Revised, if you can. The 2E setting is much richer, IMO, as the designers took steps in 3E to attempt to limit the game to Earth and its Near Umbra, getting rid of many of the really cool aspects of the setting in the process. Also remember that, like most WW books, it was written with a subjective point of view. The portions of the book that go on about the Technocracy being evil, faceless, soul-deadening imaginationless automata are more or less the [S]Superstitionists'[/S] Traditionalists' sour grapes. [S]Our[/S]The Technocracy's view is that they seek to protect humanity from the supernaturals who prey upon the unwary and those would would reduce Humanity to the status of serf, sacrifice, or worse while bringing the benefits of Enlightened Science to the world. The game only really works when all the players and the ST are familiar with the rules. Tossing people in with insufficent preparation does a disservice to the more complex aspects of the game. I find one of the more problematic aspects of character definition to be getting people to come up with their own paradigm under which their magic functions. If you have any Hermetics in the group, bringing a philosophy minor wouldn't be out of line. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Mage the Ascension Question
Top