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Mage the Ascension Question
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<blockquote data-quote="Hurtfultater" data-source="post: 2070675" data-attributes="member: 29120"><p>According to that model, I'm split. I think of Nobilis as one of the two best gaming books I've read, and it made sense to me immediately. I was referring to the problems other people have had with it.</p><p></p><p>I have difficulty, though, ajudicating the magic in Mage. I'm not the best GM in the world, though, and I'm sure it will all change when I finally find a game of Mage run well. The fact remains that for many people, the books are insufficient in telling people how to run the game. Much like people addressing metagame issues face to face, there seems to be a common reluctance on the part of writers to explicitly address play style and reasons behind game-balancing mechanics. Writing game books is like a mutant offshoot of technical writing, and technical writing is a hard field. Nonetheless, I am not convinced that the communication problem is wholly the result of the players' (including GM) experience or that it is insolvable. Wittness Rebecca Borgstrom's recent distribution of epiphanies about the Fair Folk Exalted book when she explained her motivations behind certain rules.</p></blockquote><p></p>
[QUOTE="Hurtfultater, post: 2070675, member: 29120"] According to that model, I'm split. I think of Nobilis as one of the two best gaming books I've read, and it made sense to me immediately. I was referring to the problems other people have had with it. I have difficulty, though, ajudicating the magic in Mage. I'm not the best GM in the world, though, and I'm sure it will all change when I finally find a game of Mage run well. The fact remains that for many people, the books are insufficient in telling people how to run the game. Much like people addressing metagame issues face to face, there seems to be a common reluctance on the part of writers to explicitly address play style and reasons behind game-balancing mechanics. Writing game books is like a mutant offshoot of technical writing, and technical writing is a hard field. Nonetheless, I am not convinced that the communication problem is wholly the result of the players' (including GM) experience or that it is insolvable. Wittness Rebecca Borgstrom's recent distribution of epiphanies about the Fair Folk Exalted book when she explained her motivations behind certain rules. [/QUOTE]
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