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Mage - The Spiral [OoC]
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<blockquote data-quote="Fanog" data-source="post: 878890" data-attributes="member: 10680"><p>Kuroshiaku, the concept would be fine, there's enough weird stuff in Quantum theory to create magic <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>The Mage magic system is very open-ended. You're not bound by a list of 'spells' you know. You just think of <em>any</em> magical effect and roll some dice to see if it works. Of course, there are some quirks:</p><p></p><p>- You need enough knowledge of the specific part of reality you're trying to influence. For the purpose of magic, reality is split up in nine spheres. You have a knowledge rating in all of these spheres (though most will be at zero). Depending on the complexity of the task, you'll need a specific ranking in the corresponding spheres to be able to create the magic effect.</p><p></p><p>- Subtle effects are easier to pull of than overt ones. Remember where every person shapes reality? If you do someting that other people would consider impossible, they will try to deny your magical effect, preventing it from happening.</p><p></p><p>All of this will become much clearer once we're underway, part of the game will be discovering what magic is, and how each of you can work it. Just worry about the character idea and how this character might become aware that something such as magic exists.</p><p></p><p>Mickerus, character seems good.</p><p></p><p>I like all the concepts I've seen so far. I'll keep the thread open for another week, please feel free to update, expand etc your character concepts. I'll make my decision in about one week, depending on what's there at that time. Good luck all. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Fanog</p></blockquote><p></p>
[QUOTE="Fanog, post: 878890, member: 10680"] Kuroshiaku, the concept would be fine, there's enough weird stuff in Quantum theory to create magic ;) The Mage magic system is very open-ended. You're not bound by a list of 'spells' you know. You just think of [i]any[/i] magical effect and roll some dice to see if it works. Of course, there are some quirks: - You need enough knowledge of the specific part of reality you're trying to influence. For the purpose of magic, reality is split up in nine spheres. You have a knowledge rating in all of these spheres (though most will be at zero). Depending on the complexity of the task, you'll need a specific ranking in the corresponding spheres to be able to create the magic effect. - Subtle effects are easier to pull of than overt ones. Remember where every person shapes reality? If you do someting that other people would consider impossible, they will try to deny your magical effect, preventing it from happening. All of this will become much clearer once we're underway, part of the game will be discovering what magic is, and how each of you can work it. Just worry about the character idea and how this character might become aware that something such as magic exists. Mickerus, character seems good. I like all the concepts I've seen so far. I'll keep the thread open for another week, please feel free to update, expand etc your character concepts. I'll make my decision in about one week, depending on what's there at that time. Good luck all. :) Fanog [/QUOTE]
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