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Mage: Wizards, Sorcerers, Warlocks, Artificers, Psions, oh my.
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<blockquote data-quote="LightPhoenix" data-source="post: 6174170" data-attributes="member: 115"><p>Personally, I'm rather ambivalent on this point.</p><p></p><p>I do think they should be different classes <em>if</em> they're going to use completely different mechanics (Wizard vs. Psion) or cover completely different archetypes/roles (Wizard vs. Cleric). Otherwise, they probably should be the same class. I also think that if this is going to be applied to the spellcasting classes, it should also be applied to the melee classes. For example, I think the Barbarian should be reduced to feats - there's not enough there to really differentiate it, and let anyone rage if they want to.</p><p></p><p>On the other hand, I <em>really</em> don't like the current implementation of sub-classes. I feel that they make the classes overly complicated, despite their existence being an answer of how to provide simple and complex classes together. So in that light, I'd want the spellcasting classes to be their own thing over being sub-classes, even if that means the mechanics overlap.</p></blockquote><p></p>
[QUOTE="LightPhoenix, post: 6174170, member: 115"] Personally, I'm rather ambivalent on this point. I do think they should be different classes [I]if[/I] they're going to use completely different mechanics (Wizard vs. Psion) or cover completely different archetypes/roles (Wizard vs. Cleric). Otherwise, they probably should be the same class. I also think that if this is going to be applied to the spellcasting classes, it should also be applied to the melee classes. For example, I think the Barbarian should be reduced to feats - there's not enough there to really differentiate it, and let anyone rage if they want to. On the other hand, I [I]really[/I] don't like the current implementation of sub-classes. I feel that they make the classes overly complicated, despite their existence being an answer of how to provide simple and complex classes together. So in that light, I'd want the spellcasting classes to be their own thing over being sub-classes, even if that means the mechanics overlap. [/QUOTE]
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Mage: Wizards, Sorcerers, Warlocks, Artificers, Psions, oh my.
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