Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Magic Ammunition Costs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="InvaderSquoosh" data-source="post: 839272" data-attributes="member: 4529"><p>Cost in terms of <strong>money</strong> is one thing, but in <strong>time</strong> it is a completely different story. Recently, in a game I'm playing in, we took a close look at the Craft skill and discovered that creating <strong>expensive</strong> items, including masterwork arrows, takes a <strong>lot of time</strong>! (As compared to creating the magical item itself, which takes considerably less time.)</p><p></p><p>Let's take the batch of 50 masterwork arrows. Since the base cost of 50 arrows is negligible, let's focus on the masterwork part. To make an arrow masterwork is 7gp, so the batch would cost 350gp as noted before. Now, according to the Craft skill, the DC to create masterwork items is 20. Each week, the crafter progresses his skill check times this DC in <strong><em>silver pieces</em></strong> towards the list price, and that's only if he makes the DC check! Silver pieces folks! (If the crafter fails the check for one week, that week is wasted and no progress is made.)</p><p></p><p>I wrote a little script to help compute the time (and cost) of making items under the Craft skill algorithm. Here's what it spat out timewise:</p><p></p><p>Assumptions:</p><ul> <li data-xf-list-type="ul">Crafter: 3rd level expert with INT 15(+2), maxed ranks and skill focus (+2) in Craft: Weaponsmith, and masterwork tools (+2). Total bonus: +12</li> <li data-xf-list-type="ul">Aiders: Assume 5 1st level Expert apprentices who <em>aid another</em> to help speed up the work. Same setup as master crafter except the tools. Total bonus: +8</li> <li data-xf-list-type="ul">Goal is a batch of 50 Mwk arrows (DC 20), list price 350 GP.</li> </ul><p></p><p>(These guys are followers of my current character, as per Leadership.)</p><p></p><p>Results: 5 weeks to create the batch! The results for just a suit of full plate (DC 18) with the same setup is 26 weeks! In terms of time, we're better off finding and buying equipment from a merchant than making them ourselves!</p></blockquote><p></p>
[QUOTE="InvaderSquoosh, post: 839272, member: 4529"] Cost in terms of [b]money[/b] is one thing, but in [b]time[/b] it is a completely different story. Recently, in a game I'm playing in, we took a close look at the Craft skill and discovered that creating [b]expensive[/b] items, including masterwork arrows, takes a [b]lot of time[/b]! (As compared to creating the magical item itself, which takes considerably less time.) Let's take the batch of 50 masterwork arrows. Since the base cost of 50 arrows is negligible, let's focus on the masterwork part. To make an arrow masterwork is 7gp, so the batch would cost 350gp as noted before. Now, according to the Craft skill, the DC to create masterwork items is 20. Each week, the crafter progresses his skill check times this DC in [b][i]silver pieces[/i][/b] towards the list price, and that's only if he makes the DC check! Silver pieces folks! (If the crafter fails the check for one week, that week is wasted and no progress is made.) I wrote a little script to help compute the time (and cost) of making items under the Craft skill algorithm. Here's what it spat out timewise: Assumptions: [list] [*]Crafter: 3rd level expert with INT 15(+2), maxed ranks and skill focus (+2) in Craft: Weaponsmith, and masterwork tools (+2). Total bonus: +12 [*]Aiders: Assume 5 1st level Expert apprentices who [i]aid another[/i] to help speed up the work. Same setup as master crafter except the tools. Total bonus: +8 [*]Goal is a batch of 50 Mwk arrows (DC 20), list price 350 GP. [/list] (These guys are followers of my current character, as per Leadership.) Results: 5 weeks to create the batch! The results for just a suit of full plate (DC 18) with the same setup is 26 weeks! In terms of time, we're better off finding and buying equipment from a merchant than making them ourselves! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Magic Ammunition Costs
Top