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<blockquote data-quote="The Crimson Binome" data-source="post: 6630731" data-attributes="member: 6775031"><p>On the attack roll, the +1 matters 5% of the time and doesn't matter 95% of the time. If you find a quiver full of magical arrows, and you fire all of them, then you'll hit one more time than you would have if you'd fired a full quiver of non-magical arrows.</p><p></p><p>Damage-wise, the only HP that matters is the last one. If you don't take the enemy down to exactly zero HP, then your +1 to damage was wasted because it ends up taking the same number of hits either way. So, with a long bow, the extra single point of damage doesn't matter 87.5% of the time.</p><p></p><p>Small bonuses only matter in the aggregate, when you have large quantities of them. The +1 arrow is an insult to anyone who knows math... unless you're using it to hurt a creature who is immune to non-magical weapons, in which case it <em>might</em> be justified.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6630731, member: 6775031"] On the attack roll, the +1 matters 5% of the time and doesn't matter 95% of the time. If you find a quiver full of magical arrows, and you fire all of them, then you'll hit one more time than you would have if you'd fired a full quiver of non-magical arrows. Damage-wise, the only HP that matters is the last one. If you don't take the enemy down to exactly zero HP, then your +1 to damage was wasted because it ends up taking the same number of hits either way. So, with a long bow, the extra single point of damage doesn't matter 87.5% of the time. Small bonuses only matter in the aggregate, when you have large quantities of them. The +1 arrow is an insult to anyone who knows math... unless you're using it to hurt a creature who is immune to non-magical weapons, in which case it [I]might[/I] be justified. [/QUOTE]
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