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<blockquote data-quote="I'm A Banana" data-source="post: 6096280" data-attributes="member: 2067"><p>Dwarves <3 Artifice. That is, items imbued with magic. Rune-encrusted blades and ensorcelled suits of armor and glyphs scribed on surfaces like traps. </p><p></p><p>Halflings are sometimes noted as having a bardic tradition -- whistles, songs, riddles, etc. A love of the good life and a focus on the clever means they're at home with a subtle, musical magic and illusion tricks (though, of course, there's a contingent of halflings who view these vagabonds with no small amount of suspicion). </p><p></p><p>Elven High Magic to me has always seemed more like a DM Fiat Device than much of anything mechanically relevant. It does what you need it to do to stop the PC's from finding things that they want to find easily. It makes sense to me as Epic, as in the world it's supposed to be exceptionally powerful, but I don't think that's the only way to represent it.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6096280, member: 2067"] Dwarves <3 Artifice. That is, items imbued with magic. Rune-encrusted blades and ensorcelled suits of armor and glyphs scribed on surfaces like traps. Halflings are sometimes noted as having a bardic tradition -- whistles, songs, riddles, etc. A love of the good life and a focus on the clever means they're at home with a subtle, musical magic and illusion tricks (though, of course, there's a contingent of halflings who view these vagabonds with no small amount of suspicion). Elven High Magic to me has always seemed more like a DM Fiat Device than much of anything mechanically relevant. It does what you need it to do to stop the PC's from finding things that they want to find easily. It makes sense to me as Epic, as in the world it's supposed to be exceptionally powerful, but I don't think that's the only way to represent it. [/QUOTE]
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