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<blockquote data-quote="Celebrim" data-source="post: 8982007" data-attributes="member: 4937"><p>Most of this from unlimited cantrips of pretty recent origin in the canon. And the notion of unlimited magic only shows up in Pathfinder and recent editions of D&D. If a 1st level caster is limited to like 4 cantrips a day and those cantrips have much less profound economic impact, you don't end up with the same problem. You do have some economic impact, and there are some higher level spells down the line that need watching or regulating, but the barely competent magic user no longer is capable of doing the work of hundreds of peasant laborers in most earlier versions of D&D.</p><p></p><p>If a magic-user can cast an attack spell at will it's not nearly as disruptive as if they can perform meaningful economic activity at will. The failure to even consider the impact of that just means I will never adopt those more recent systems. Systems need to describe the imagined world the way it is. When you introduce something like move earth, and you have a world where its not a team of horses plowing the field but low level magic-users, then you need to construct the setting accordingly. You want to make a world like Avatar the Last Airbender with earth bending and water bending? Fine. But be explicit about that. Otherwise, I'm just going to assume you are incompotent.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 8982007, member: 4937"] Most of this from unlimited cantrips of pretty recent origin in the canon. And the notion of unlimited magic only shows up in Pathfinder and recent editions of D&D. If a 1st level caster is limited to like 4 cantrips a day and those cantrips have much less profound economic impact, you don't end up with the same problem. You do have some economic impact, and there are some higher level spells down the line that need watching or regulating, but the barely competent magic user no longer is capable of doing the work of hundreds of peasant laborers in most earlier versions of D&D. If a magic-user can cast an attack spell at will it's not nearly as disruptive as if they can perform meaningful economic activity at will. The failure to even consider the impact of that just means I will never adopt those more recent systems. Systems need to describe the imagined world the way it is. When you introduce something like move earth, and you have a world where its not a team of horses plowing the field but low level magic-users, then you need to construct the setting accordingly. You want to make a world like Avatar the Last Airbender with earth bending and water bending? Fine. But be explicit about that. Otherwise, I'm just going to assume you are incompotent. [/QUOTE]
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