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<blockquote data-quote="TheLoneRanger1979" data-source="post: 7150675" data-attributes="member: 6804148"><p>Nah i don't think they do. Not chainmail at least. It might actually give raison d'être for some categories. I mean, here we are in a dungeon, just slayed our first dragon and among the loot there it shines, a nice enchanted chainmail, with rubies and emeralds, a rare item at that......and the only people in the party that could use it, have no reason for doing so. Not a mechanical one at least. By the time rare items start showing up, virtually anyone could afford a full plate armor from the nearest blacksmith and will be better protected by it. So should we just sell it? Might as well put in gold, platinum and gems instead. However, if we gave it some special properties to along its armor enhancement (such as the special material properties), for some players it just might provide the incentive to sacrifice some AC for some other added effect (mobility, damage absorption, negating disadvantage). And it's not like we even start approaching the 20AC of your local dragon. As others have mentioned, it's quite easy to sky-high your AC through other means if the player really wants it....</p></blockquote><p></p>
[QUOTE="TheLoneRanger1979, post: 7150675, member: 6804148"] Nah i don't think they do. Not chainmail at least. It might actually give raison d'être for some categories. I mean, here we are in a dungeon, just slayed our first dragon and among the loot there it shines, a nice enchanted chainmail, with rubies and emeralds, a rare item at that......and the only people in the party that could use it, have no reason for doing so. Not a mechanical one at least. By the time rare items start showing up, virtually anyone could afford a full plate armor from the nearest blacksmith and will be better protected by it. So should we just sell it? Might as well put in gold, platinum and gems instead. However, if we gave it some special properties to along its armor enhancement (such as the special material properties), for some players it just might provide the incentive to sacrifice some AC for some other added effect (mobility, damage absorption, negating disadvantage). And it's not like we even start approaching the 20AC of your local dragon. As others have mentioned, it's quite easy to sky-high your AC through other means if the player really wants it.... [/QUOTE]
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