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Magic armor bonus? Pffffft.
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<blockquote data-quote="The Souljourner" data-source="post: 1567102" data-attributes="member: 1622"><p>Here's my rule of thumb - making any spell permanent that has a less than 1 hour per level duration is just bound to cause problems. 10 minutes per level is probably fine if it's a low level spell. Anything less than that, and you're asking for trouble.</p><p></p><p>The number one best thing to do is to compare the magic item to existing effects. +4 shield bonus is a lot like a +3 buckler (no armor check penalty, doesn't take up your hand, etc). That's 9000 right there. Now, it's also a lot like a ring of force shield, which is 8500 for a +2 shield bonus. I don't know how they calculated that, but it looks like bonus squared times 2000 plus a 500 fudge factor. That would imply that an item that gives +4 shield bonus should be 32000, which I actually think is pretty fair, given that it doesn't hinder you in any way. Now for preventing magic missiles.... pretty minor really, but call it 3000 (cost of two brooches of shielding... they kinda suck, but what can you do?). </p><p></p><p>Total cost: 35,000 for a permanent item that duplicates the Shield spell. Acid test - would I pay that much for that item? Yeah, I think I would. THF and TWF guys would love it, as would most mages (saves on having to cast it every battle).</p><p></p><p>-The Souljourner</p></blockquote><p></p>
[QUOTE="The Souljourner, post: 1567102, member: 1622"] Here's my rule of thumb - making any spell permanent that has a less than 1 hour per level duration is just bound to cause problems. 10 minutes per level is probably fine if it's a low level spell. Anything less than that, and you're asking for trouble. The number one best thing to do is to compare the magic item to existing effects. +4 shield bonus is a lot like a +3 buckler (no armor check penalty, doesn't take up your hand, etc). That's 9000 right there. Now, it's also a lot like a ring of force shield, which is 8500 for a +2 shield bonus. I don't know how they calculated that, but it looks like bonus squared times 2000 plus a 500 fudge factor. That would imply that an item that gives +4 shield bonus should be 32000, which I actually think is pretty fair, given that it doesn't hinder you in any way. Now for preventing magic missiles.... pretty minor really, but call it 3000 (cost of two brooches of shielding... they kinda suck, but what can you do?). Total cost: 35,000 for a permanent item that duplicates the Shield spell. Acid test - would I pay that much for that item? Yeah, I think I would. THF and TWF guys would love it, as would most mages (saves on having to cast it every battle). -The Souljourner [/QUOTE]
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Magic armor bonus? Pffffft.
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