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Magic Aura - What Does 'Detect' Mean?
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<blockquote data-quote="johnlent" data-source="post: 7327573" data-attributes="member: 70989"><p>The Arcanist's / Nystul's Magic Aura spell says in relevant part:</p><p></p><p>"Mask: You change the way the target appears to <a href="https://roll20.net/compendium/dnd5e/Spells#h-Spells" target="_blank">Spells</a> and magical effects<strong> that detect creature types</strong>, such as a paladin's <a href="https://roll20.net/compendium/dnd5e/Paladin#h-Divine%20Sense" target="_blank">Divine Sense</a> or the trigger of a <a href="https://roll20.net/compendium/dnd5e/Symbol#h-Symbol" target="_blank">Symbol</a> spell. You choose a creature type and other<strong> <a href="https://roll20.net/compendium/dnd5e/Spells#h-Spells" target="_blank">Spells</a> and magical effects treat the target as if it were a creature of that type or of that alignment</strong>"</p><p></p><p></p><p>The two examples are kind of similar. </p><p></p><p>Divine Sense says "You know the location of any celestial, fiend, or <a href="https://roll20.net/compendium/dnd5e/Creatures%20By%20Type#h-Undead" target="_blank">Undead</a> within 60 feet of you that is not behind total cover." </p><p></p><p>Symbol says, "You can further refine the trigger so the spell is activated ... according to a creature’s physical characteristics (such as height or weight), or physical kind (for example, the ward could be set to affect hags or shapechangers)."</p><p></p><p>Neither of these things explicitly say "detect" as in Detect Magic and neither of them is explicitly a "divination" effect. Rather they both appear to be magical toggles of a sort - its a yes or no toggle that triggers another result. Further, the second sentence doesn't actually limit the effect to "detection" magic, but rather, refers to any spells or magical effects broadly, making the first sentence seem more like flavor text than rules text. </p><p></p><p>My question is, since this is clearly not only applied to Divination magic, does it apply to magic items that have a similar toggle? Can it fool a Belt of Dwarvenkind? Candle of Invocation? Dragon Slayer? Dwarven Thrower? Giant Slayer? Mace of Disruption? Talisman of Pure Good/Ultimate Evil? Moonblade? Blackrazor? </p><p></p><p>Thanks in advance.</p></blockquote><p></p>
[QUOTE="johnlent, post: 7327573, member: 70989"] The Arcanist's / Nystul's Magic Aura spell says in relevant part: "Mask: You change the way the target appears to [URL="https://roll20.net/compendium/dnd5e/Spells#h-Spells"]Spells[/URL] and magical effects[B] that detect creature types[/B], such as a paladin's [URL="https://roll20.net/compendium/dnd5e/Paladin#h-Divine%20Sense"]Divine Sense[/URL] or the trigger of a [URL="https://roll20.net/compendium/dnd5e/Symbol#h-Symbol"]Symbol[/URL] spell. You choose a creature type and other[B] [URL="https://roll20.net/compendium/dnd5e/Spells#h-Spells"]Spells[/URL] and magical effects treat the target as if it were a creature of that type or of that alignment[/B]" The two examples are kind of similar. Divine Sense says "You know the location of any celestial, fiend, or [URL="https://roll20.net/compendium/dnd5e/Creatures%20By%20Type#h-Undead"]Undead[/URL] within 60 feet of you that is not behind total cover." Symbol says, "You can further refine the trigger so the spell is activated ... according to a creature’s physical characteristics (such as height or weight), or physical kind (for example, the ward could be set to affect hags or shapechangers)." Neither of these things explicitly say "detect" as in Detect Magic and neither of them is explicitly a "divination" effect. Rather they both appear to be magical toggles of a sort - its a yes or no toggle that triggers another result. Further, the second sentence doesn't actually limit the effect to "detection" magic, but rather, refers to any spells or magical effects broadly, making the first sentence seem more like flavor text than rules text. My question is, since this is clearly not only applied to Divination magic, does it apply to magic items that have a similar toggle? Can it fool a Belt of Dwarvenkind? Candle of Invocation? Dragon Slayer? Dwarven Thrower? Giant Slayer? Mace of Disruption? Talisman of Pure Good/Ultimate Evil? Moonblade? Blackrazor? Thanks in advance. [/QUOTE]
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