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<blockquote data-quote="Umbran" data-source="post: 926321" data-attributes="member: 177"><p>Well, I'd have to give that a big "that depends" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Luckily, smaller towns usually have very little in the way of magic, even by the DMG (see pg 137). A town of 2000 people will have no single item with a value over 800 gp or so. That means at best they might pick up a wand of a 1st level spell, or a potion or scroll.</p><p></p><p>The PCs generally get the idea pretty quick that there's not much to be found in a small town, so they don't generally bother stopping to scope the town for magic stuff they might buy if they're just passing through. If they do look for something, it's pretty easy to handle off the cuff, since there's probably only one or two spellcasters in the town. </p><p></p><p>Now, the PCs have been exposed to the pattern since 1st level, or I tell them outright if the group started at higher level. They are aware that buying items isn't simple. They know they'll have to go to a big town, and try to find the items they want among thousands of people. No small task. Not even a safe task - asking around about magic items that can be bought screams "I have money", which may attract thieves...</p><p></p><p>So, they don't buy items on a whim. They plan. The PCs generally save up their cash and ideas, and make a big "shopping trip". They tell me ahead of time what it is they're looking for, and I design whole sessions and adventures around the procedure. </p><p></p><p>And, as you could imagine, the NPCs who have these items are generally about as wealth as the PCs. Meanign they are important people. Instantly, the PCs are invovled with local politics <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Actually, frequently the PCs feel it's about as easy to commission items. Find a spellcaster with item creation feats and some time on their hands, pay them half up front, and come back some weeks later. Probably not faster, but they think it's more efficient. I don't care either way - adventure in the town to find the items, or commission the items and then go off on an adventure while you wait for them to be made, it's about the same to me.</p></blockquote><p></p>
[QUOTE="Umbran, post: 926321, member: 177"] Well, I'd have to give that a big "that depends" :) Luckily, smaller towns usually have very little in the way of magic, even by the DMG (see pg 137). A town of 2000 people will have no single item with a value over 800 gp or so. That means at best they might pick up a wand of a 1st level spell, or a potion or scroll. The PCs generally get the idea pretty quick that there's not much to be found in a small town, so they don't generally bother stopping to scope the town for magic stuff they might buy if they're just passing through. If they do look for something, it's pretty easy to handle off the cuff, since there's probably only one or two spellcasters in the town. Now, the PCs have been exposed to the pattern since 1st level, or I tell them outright if the group started at higher level. They are aware that buying items isn't simple. They know they'll have to go to a big town, and try to find the items they want among thousands of people. No small task. Not even a safe task - asking around about magic items that can be bought screams "I have money", which may attract thieves... So, they don't buy items on a whim. They plan. The PCs generally save up their cash and ideas, and make a big "shopping trip". They tell me ahead of time what it is they're looking for, and I design whole sessions and adventures around the procedure. And, as you could imagine, the NPCs who have these items are generally about as wealth as the PCs. Meanign they are important people. Instantly, the PCs are invovled with local politics :) Actually, frequently the PCs feel it's about as easy to commission items. Find a spellcaster with item creation feats and some time on their hands, pay them half up front, and come back some weeks later. Probably not faster, but they think it's more efficient. I don't care either way - adventure in the town to find the items, or commission the items and then go off on an adventure while you wait for them to be made, it's about the same to me. [/QUOTE]
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