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<blockquote data-quote="Gothmog" data-source="post: 1189554" data-attributes="member: 317"><p>Do I allow characters to buy magic items? Short answer- HELL NO!</p><p></p><p>I think that allowing characters to buy magic items cheapens the experience of actually finding or earning items. Not to mention there is this whole consideration of how the local lord would regulate their sale, and punish those who defy his edicts. And lets be honest, no local lord is going to want some magic-item happy wizard or merchant selling items to anyone who comes along- especially not adventurers (they are simply troublemakers). So even in a high-magic world, I don't think you'd find many magic items for sale. I know I wouldn't allow it if i was a noble- too easy to use against me. Luckily, I tend to prefer low magic worlds, so this has never been an issue.</p><p></p><p>Also, the PCs in my game have Craft Wondrous Item and Scribe Scroll- but these feats are rarely used. I believe 2 wondrous items under 2000 GP value each have been made, and maybe a dozen scrolls. I don't require XP expenditure for items, but I do require the proper research be done to determine how to make the item, I require VERY specific and rare materials be gathered, and I require a type of magical material called essentia. Basically, it is what powers the magic item, and 1 use of essentia is needed for every 500 XP of the item. Essentia is also rare, and comes in specific types (fire, necromantic, conjuration, divine, spiritual, etc), so its not at all an easy proposition.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 1189554, member: 317"] Do I allow characters to buy magic items? Short answer- HELL NO! I think that allowing characters to buy magic items cheapens the experience of actually finding or earning items. Not to mention there is this whole consideration of how the local lord would regulate their sale, and punish those who defy his edicts. And lets be honest, no local lord is going to want some magic-item happy wizard or merchant selling items to anyone who comes along- especially not adventurers (they are simply troublemakers). So even in a high-magic world, I don't think you'd find many magic items for sale. I know I wouldn't allow it if i was a noble- too easy to use against me. Luckily, I tend to prefer low magic worlds, so this has never been an issue. Also, the PCs in my game have Craft Wondrous Item and Scribe Scroll- but these feats are rarely used. I believe 2 wondrous items under 2000 GP value each have been made, and maybe a dozen scrolls. I don't require XP expenditure for items, but I do require the proper research be done to determine how to make the item, I require VERY specific and rare materials be gathered, and I require a type of magical material called essentia. Basically, it is what powers the magic item, and 1 use of essentia is needed for every 500 XP of the item. Essentia is also rare, and comes in specific types (fire, necromantic, conjuration, divine, spiritual, etc), so its not at all an easy proposition. [/QUOTE]
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