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<blockquote data-quote="FrankTrollman" data-source="post: 1189656" data-attributes="member: 14225"><p>The problem is not that the XP cost isn't enough - it's not always even a cost. Certainly it's not a consistent cost.</p><p></p><p>When a character accumulates XP until he's 11th level, he's an 11th level character. And that means he's getting XP at the reduced rate of an 11th level character. If you spend it on making 250,000 gp worth of magic items - <em>you are still a 10th level character</em>. That means that you still collect XP at the rate of a 10th level character - and recieve 15/11 as many XP for being in the same adventures.</p><p></p><p>The cost of those Magic Items goes <em>down</em> if that cost actually matters in terms of you not getting levels. And of course if it doesn't end up costing you a level it isn't a cost at all.</p><p></p><p>So yes. As things stand people who have figured out how to work the magic item creation system can really work it. It's tremendously overpowered on every level. The XP cost isn't even real. And since the XP cost isn't real, it <em>forces</em> you to make the monetary cost real. Otherwise it doesn't have a cost at all.</p><p></p><p>-Frank</p></blockquote><p></p>
[QUOTE="FrankTrollman, post: 1189656, member: 14225"] The problem is not that the XP cost isn't enough - it's not always even a cost. Certainly it's not a consistent cost. When a character accumulates XP until he's 11th level, he's an 11th level character. And that means he's getting XP at the reduced rate of an 11th level character. If you spend it on making 250,000 gp worth of magic items - [i]you are still a 10th level character[/i]. That means that you still collect XP at the rate of a 10th level character - and recieve 15/11 as many XP for being in the same adventures. The cost of those Magic Items goes [i]down[/i] if that cost actually matters in terms of you not getting levels. And of course if it doesn't end up costing you a level it isn't a cost at all. So yes. As things stand people who have figured out how to work the magic item creation system can really work it. It's tremendously overpowered on every level. The XP cost isn't even real. And since the XP cost isn't real, it [i]forces[/i] you to make the monetary cost real. Otherwise it doesn't have a cost at all. -Frank [/QUOTE]
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