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<blockquote data-quote="Greenfield" data-source="post: 6078261" data-attributes="member: 6669384"><p>There are rules for RP experience, for handling a challenging encounter that isn't combat, so level advancement for commoners isn't an issue. it happens, and the idea that the whole world is 1st level is bogus.</p><p></p><p>But then, neither the DMG nor WBG ever say that the world is all 1st level. They say that the majority are st level, and that few will ever go higher than third in their lifetimes.</p><p></p><p>The NPC spell caster class is the Adept, and it incorporates aspects of both Divine and Arcane casting. It's a Wisdom based caster and has to wait until 4th level to get a shot at 2nd level spells. At that level they get 0, which means that they can have one if they have a Wisdom bonus big enough to give them a bonus 2nd level spell.</p><p></p><p>That being said, the average person isn't studying to be an Adept. They're studying their family trade, the one that will let them fill their required niche in the world and survive. They'd need an above average Wisdom score to be able to actually do anything and the average person, by definition, doesn't have an above average Wisdom.</p><p></p><p>Supply and Demand comes into play: If every one is an Adept, or even a Cleric or Wizard, what does the job pay? On the other hand, the person who can provide food that goes beyond "nutritious if bland" will probably make a good living. Remember that the <em>Create Food and Water</em> spell produces what is essentially a turkey sandwich, no tomatoes and no mustard. (It used to produce gruel, but got upgraded in 3.5 and Pathfinder.) The Provisions Chest, being based on the same, will produce similarly bland food.</p><p></p><p>Now what limits population growth? Generally, predators and the food supply. Without significant predators to trim the population, the only limit will be food. It's nature at work, simple biology, that the population will grow to the limit of the food supply, and beyond.</p><p></p><p>In your techno-magical utopia, where everyone gets magical medical care and plagues and diseases get stomped out before they can spread, well... Do you remember that episode of Star Trek, TOS, where Kirk and company ended up dealing with a world that had exactly that problem? Replicators provided unlimited food, the atmosphere blocked diseases, and the entire planet looked like the mob outside a shopping mall on Black Friday, waiting for it to open.</p><p></p><p>That's more or less what you're talking about.</p><p></p><p>So yes, you can throw out the population guidelines in any of the books. You can throw out any rules you want. You can remake the game world to be as exciting and devoid of challenge as a traffic jam.</p><p></p><p>The problem is that most of us already live in that world. We play the games to escape it.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6078261, member: 6669384"] There are rules for RP experience, for handling a challenging encounter that isn't combat, so level advancement for commoners isn't an issue. it happens, and the idea that the whole world is 1st level is bogus. But then, neither the DMG nor WBG ever say that the world is all 1st level. They say that the majority are st level, and that few will ever go higher than third in their lifetimes. The NPC spell caster class is the Adept, and it incorporates aspects of both Divine and Arcane casting. It's a Wisdom based caster and has to wait until 4th level to get a shot at 2nd level spells. At that level they get 0, which means that they can have one if they have a Wisdom bonus big enough to give them a bonus 2nd level spell. That being said, the average person isn't studying to be an Adept. They're studying their family trade, the one that will let them fill their required niche in the world and survive. They'd need an above average Wisdom score to be able to actually do anything and the average person, by definition, doesn't have an above average Wisdom. Supply and Demand comes into play: If every one is an Adept, or even a Cleric or Wizard, what does the job pay? On the other hand, the person who can provide food that goes beyond "nutritious if bland" will probably make a good living. Remember that the [I]Create Food and Water[/I] spell produces what is essentially a turkey sandwich, no tomatoes and no mustard. (It used to produce gruel, but got upgraded in 3.5 and Pathfinder.) The Provisions Chest, being based on the same, will produce similarly bland food. Now what limits population growth? Generally, predators and the food supply. Without significant predators to trim the population, the only limit will be food. It's nature at work, simple biology, that the population will grow to the limit of the food supply, and beyond. In your techno-magical utopia, where everyone gets magical medical care and plagues and diseases get stomped out before they can spread, well... Do you remember that episode of Star Trek, TOS, where Kirk and company ended up dealing with a world that had exactly that problem? Replicators provided unlimited food, the atmosphere blocked diseases, and the entire planet looked like the mob outside a shopping mall on Black Friday, waiting for it to open. That's more or less what you're talking about. So yes, you can throw out the population guidelines in any of the books. You can throw out any rules you want. You can remake the game world to be as exciting and devoid of challenge as a traffic jam. The problem is that most of us already live in that world. We play the games to escape it. [/QUOTE]
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