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Magic Guns!
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<blockquote data-quote="rootbeergnome" data-source="post: 1395297" data-attributes="member: 3462"><p>Hey again everyone. I am going to be starting a new DnD campaign with my group, and it will be an increasingly magi-tech setting. I want there to be technology, but i dont really want the technology to be science-based, I want it all to be magic based. Golems instead of robots, animated structures instead of cars/trains, enchanted flying behemoths instead of jets, etc etc. It will start out somewhat light, but the setting will become increasingly more magi-tech oriented. I was trying to come up with an alternative to gunpowder weapons (science based) and use a more magic oriented gun approach. So far I have kinda thought about OutLaw Star type guns, or maybe guns that are fed by the user's life-force, but i dont really like the flavor of either so much. Anyone used magic guns/cannons in their games before? I have been trying to come up with ideas, but am sorta dry here, so any help would be awesome.</p></blockquote><p></p>
[QUOTE="rootbeergnome, post: 1395297, member: 3462"] Hey again everyone. I am going to be starting a new DnD campaign with my group, and it will be an increasingly magi-tech setting. I want there to be technology, but i dont really want the technology to be science-based, I want it all to be magic based. Golems instead of robots, animated structures instead of cars/trains, enchanted flying behemoths instead of jets, etc etc. It will start out somewhat light, but the setting will become increasingly more magi-tech oriented. I was trying to come up with an alternative to gunpowder weapons (science based) and use a more magic oriented gun approach. So far I have kinda thought about OutLaw Star type guns, or maybe guns that are fed by the user's life-force, but i dont really like the flavor of either so much. Anyone used magic guns/cannons in their games before? I have been trying to come up with ideas, but am sorta dry here, so any help would be awesome. [/QUOTE]
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