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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Magic : How streamlined do we want it?
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<blockquote data-quote="Reaper Steve" data-source="post: 3750917" data-attributes="member: 51528"><p>I agree for the most part. Most attack spells are just variations of range, AOE, damage, and damage type. We don't need individual spells for that...just a mix-and-match based on level. Someone (forget who) made exactly this for an Iron Heroes add-on, and I thought it was sweet (but forgot to save the link.)</p><p></p><p>For instance, assume that each level is worth 1d6 of damage, with range 0. But you can trade in damage dice to 'buy' modifiers. </p><p></p><p>Assume for sake of this discussion that each 5 squares is worth 1d6 and a circular blast is worth 3d6 (bear with me, just making it up as I type.) If so, a 5th level wizard could do 5d6 damage touch, or 4d6 at 5 squares range, or 2d6 circular blast centered on himself or 1d6 blast at 5 square range. Not balanced, I know, but it illustrates the idea.</p><p></p><p>A balanced appraoch like this would probably get rid of half the spells in one fell swoop, while seriously opening up flexibility.</p></blockquote><p></p>
[QUOTE="Reaper Steve, post: 3750917, member: 51528"] I agree for the most part. Most attack spells are just variations of range, AOE, damage, and damage type. We don't need individual spells for that...just a mix-and-match based on level. Someone (forget who) made exactly this for an Iron Heroes add-on, and I thought it was sweet (but forgot to save the link.) For instance, assume that each level is worth 1d6 of damage, with range 0. But you can trade in damage dice to 'buy' modifiers. Assume for sake of this discussion that each 5 squares is worth 1d6 and a circular blast is worth 3d6 (bear with me, just making it up as I type.) If so, a 5th level wizard could do 5d6 damage touch, or 4d6 at 5 squares range, or 2d6 circular blast centered on himself or 1d6 blast at 5 square range. Not balanced, I know, but it illustrates the idea. A balanced appraoch like this would probably get rid of half the spells in one fell swoop, while seriously opening up flexibility. [/QUOTE]
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Community
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Magic : How streamlined do we want it?
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