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Magic in a Modern setting 3.5E[RECRUITING]
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<blockquote data-quote="Alexandros" data-source="post: 4429908" data-attributes="member: 75408"><p>The character I've been thinking of so far as a male wizard/rogue by the name of Merari Ruiz. When Merari was 12 years old, his favorite Uncle, Arie, was arrested and imprisoned by the BIA on charges of theft and attempted murder using magic as well as practicing magic without a permit. Shortly after his confinement, Merari's uncle was mysteriously murdered in prison. The investigation was summarily closed without arresting any suspects although several witnesses claimed that a member of the BIA had paid another inmate to commit the murder.</p><p> </p><p>At about this age, Merari began to show signs of having magical abilities. Merari's parents, being law abiding citizens and shamed by the illegal activities of their relative, planned on taking their young son to the IASC to see if the boy did indeed have magical abilities and needed to be registered for formal training.</p><p> </p><p>Two nights before his appointment with the IASC, Merari was visted at night be a mysterious man who was able to pass through his bedroom window as if it weren't even there. The man introduced himself as Charles and said he had been a friend of Merari's uncle before his death and that Merari needed to trust him. He warned that if Merari presented himself to the IASC, he might be in danger. Nobody understood the true reasons why Arie had been murdered, but Arie had been worried that something of this nature might happen to him as if he knew that someone was after his life. Before the night Arie had been arrested, he had made Charles swear upon his life that -- should anything happen -- he would find and protect Merari, keeping him hidden from the authorities until the boy was able to protect himself. Charles, though confused, had agreed.</p><p> </p><p>Charles could not bring himself to force the boy into hiding, so he offered the boy a choice. He could present himself to the IASC as planned and risk whatever fate was in store for him, or the following night he could flee and meet Charles at a predetermined location nearby. The following night, Merari had slipped quitly from his bed into the night and grouped with this Mysterious Charles. Charles has been training the boy in magic and thievery for the past six years, hoping to train the boy to a point where he might escape the mysterious death that had befallen his uncle Arie.</p><p> </p><p>Character Stats:</p><p>[sblock] </p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">Name: Merari</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Male Human Wizard (soon to be Wizard/Rouge)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Specialization: Transmutation</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Prohibited: Evocation, Necromancy</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Alignment: NE or NN</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Size: M</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Type: Humanoid</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Base Speed: 30ft</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Space: 5ft</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach: 5ft.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Str: 11 (+0)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Dex: 14 (+2)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Con: 12 (+1)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Int: 16 (+3)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Wis: 8 (-1)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Cha: 14 (+2)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">HP: 5 [1d4 + 1con]</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">AC: 12 [10base + 2dex] / 12 / 10</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Armor bonus: +0</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Saves:</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fortitude: +1 (0base + 1con)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reflex: +2 (0base + 2dex)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Will: +1 (2base - 1wis)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Init: +2 [2dex]</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Base attack bonus: 0</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack:</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Dagger (melee): +0 [0base + 0str], 1d4dmg, Threat 19-20/x2</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Dagger (ranged): +2 [0base + 2dex], 1d4dmg, Threat 19-20/x2, range 10</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Spells:</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">CL: 1</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">DC: 10 + spell level + 3int</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Spells per Day: 3/3 (+1 bonus spell, +1 specialization spell)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Skills:</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Skill points: 24 [(2+3+1)x4]</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Max Skill Ranks: 4/2</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Concentration: +5 (4ranks + 1con)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Spellcraft: +9 (4ranks + 3int)</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Driving: +? (4ranks + ?)</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Computers: +? (4ranks + ?)</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Knowledge Architecture and Engineering: +5 (2ranks + 3int)</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Knowledge Arcana: +5 (2 ranks + 3int)</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Sleight of Hand: +4 (2 ranks + 2dex)</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Tumble: +4 (0ranks + 2dex + 2feat)</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Jump: +2 (0ranks + 0str + 2feat)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Feats:</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Mage: Summon Familiar</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Mage: Scribe Scroll</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Human: Acrobatic</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Lvl 1: Combat Casting</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Languages: total of 4</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">?</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Proficiencies:</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">club, dagger, heavy crossbow, light crossbow, quarterstaff</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Equipment:</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">4 Daggers</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Backpack</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">Money Leftover: ?</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">Spells Known</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">0th level:</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Light</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Daze</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Mending</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Mage Hand</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Read Magic</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Open/Close</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">1st level:</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Disguise Self</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Feather Fall</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Jump</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Expedious Retreat</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Sleep</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Mage Armor</span></span></p><p> </p><p> </p><p>[/sblock]</p><p> </p><p>I did the best I could to make an interesting character with the information provided. If there's something in there that can't mesh with your campaign setting, just let me know (for instance, I assumed it was possible to live under the radar of the BAI, but maybe that isn't true or maybe your campaign has us working with the BAI).</p></blockquote><p></p>
[QUOTE="Alexandros, post: 4429908, member: 75408"] The character I've been thinking of so far as a male wizard/rogue by the name of Merari Ruiz. When Merari was 12 years old, his favorite Uncle, Arie, was arrested and imprisoned by the BIA on charges of theft and attempted murder using magic as well as practicing magic without a permit. Shortly after his confinement, Merari's uncle was mysteriously murdered in prison. The investigation was summarily closed without arresting any suspects although several witnesses claimed that a member of the BIA had paid another inmate to commit the murder. At about this age, Merari began to show signs of having magical abilities. Merari's parents, being law abiding citizens and shamed by the illegal activities of their relative, planned on taking their young son to the IASC to see if the boy did indeed have magical abilities and needed to be registered for formal training. Two nights before his appointment with the IASC, Merari was visted at night be a mysterious man who was able to pass through his bedroom window as if it weren't even there. The man introduced himself as Charles and said he had been a friend of Merari's uncle before his death and that Merari needed to trust him. He warned that if Merari presented himself to the IASC, he might be in danger. Nobody understood the true reasons why Arie had been murdered, but Arie had been worried that something of this nature might happen to him as if he knew that someone was after his life. Before the night Arie had been arrested, he had made Charles swear upon his life that -- should anything happen -- he would find and protect Merari, keeping him hidden from the authorities until the boy was able to protect himself. Charles, though confused, had agreed. Charles could not bring himself to force the boy into hiding, so he offered the boy a choice. He could present himself to the IASC as planned and risk whatever fate was in store for him, or the following night he could flee and meet Charles at a predetermined location nearby. The following night, Merari had slipped quitly from his bed into the night and grouped with this Mysterious Charles. Charles has been training the boy in magic and thievery for the past six years, hoping to train the boy to a point where he might escape the mysterious death that had befallen his uncle Arie. Character Stats: [sblock] [COLOR=white][FONT=Verdana]Name: Merari[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Male Human Wizard (soon to be Wizard/Rouge)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Specialization: Transmutation[/COLOR][/FONT] [COLOR=white][FONT=Verdana]Prohibited: Evocation, Necromancy[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Alignment: NE or NN[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Size: M[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Type: Humanoid[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Base Speed: 30ft[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Space: 5ft[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach: 5ft.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Str: 11 (+0)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Dex: 14 (+2)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Con: 12 (+1)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Int: 16 (+3)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Wis: 8 (-1)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Cha: 14 (+2)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]HP: 5 [1d4 + 1con][/COLOR][/FONT] [FONT=Verdana][COLOR=white]AC: 12 [10base + 2dex] / 12 / 10[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Armor bonus: +0[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Saves:[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Fortitude: +1 (0base + 1con)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reflex: +2 (0base + 2dex)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Will: +1 (2base - 1wis)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Init: +2 [2dex][/COLOR][/FONT] [FONT=Verdana][COLOR=white]Base attack bonus: 0[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack:[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Dagger (melee): +0 [0base + 0str], 1d4dmg, Threat 19-20/x2[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Dagger (ranged): +2 [0base + 2dex], 1d4dmg, Threat 19-20/x2, range 10[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Spells:[/COLOR][/FONT] [FONT=Verdana][COLOR=white]CL: 1[/COLOR][/FONT] [FONT=Verdana][COLOR=white]DC: 10 + spell level + 3int[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Spells per Day: 3/3 (+1 bonus spell, +1 specialization spell)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Skills:[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Skill points: 24 [(2+3+1)x4][/COLOR][/FONT] [FONT=Verdana][COLOR=white]Max Skill Ranks: 4/2[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Concentration: +5 (4ranks + 1con)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Spellcraft: +9 (4ranks + 3int)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]Driving: +? (4ranks + ?)[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Computers: +? (4ranks + ?)[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Knowledge Architecture and Engineering: +5 (2ranks + 3int)[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Knowledge Arcana: +5 (2 ranks + 3int)[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Sleight of Hand: +4 (2 ranks + 2dex)[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Tumble: +4 (0ranks + 2dex + 2feat)[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Jump: +2 (0ranks + 0str + 2feat)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Feats:[/COLOR][/FONT] [COLOR=white][FONT=Verdana]Mage: Summon Familiar[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Mage: Scribe Scroll[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Human: Acrobatic[/COLOR][/FONT] [COLOR=white][FONT=Verdana]Lvl 1: Combat Casting[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Languages: total of 4[/COLOR][/FONT] [FONT=Verdana][COLOR=white]?[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Proficiencies:[/COLOR][/FONT] [FONT=Verdana][COLOR=white]club, dagger, heavy crossbow, light crossbow, quarterstaff[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Equipment:[/COLOR][/FONT] [FONT=Verdana][COLOR=white]4 Daggers[/COLOR][/FONT] [COLOR=white][FONT=Verdana]Backpack[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Money Leftover: ?[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Spells Known[/FONT][/COLOR] [COLOR=white][FONT=Verdana]0th level:[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Light[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Daze[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Mending[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Mage Hand[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Read Magic[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Open/Close[/FONT][/COLOR] [COLOR=white][FONT=Verdana]1st level:[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Disguise Self[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Feather Fall[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Jump[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Expedious Retreat[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Sleep[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Mage Armor[/FONT][/COLOR] [/sblock] I did the best I could to make an interesting character with the information provided. If there's something in there that can't mesh with your campaign setting, just let me know (for instance, I assumed it was possible to live under the radar of the BAI, but maybe that isn't true or maybe your campaign has us working with the BAI). [/QUOTE]
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