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Magic Industrial Revolution (Need Suggestions)
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<blockquote data-quote="HACKBattleMage" data-source="post: 4714862" data-attributes="member: 82863"><p>Cannons could be basically wands of fireball. And for that matter guns could just be modified wands with charges that you have to "reload" with a magical clip or something.</p><p></p><p>I played a game where my Gnome Tinkerer found an ancient tank, and learned to power it with Potions of Shocking Grasp (not for drinking) that acted like batteries.</p><p></p><p>Magical Waste sounds like an awesome idea. The waste from the plants where these magical industrial items are manufactured would be hot beds for Oozes, Ochres, Jellies, etc. It could even affect nearby plants, animals and insects, doing who knows what to them (growing huge, granting intelligence, some random ability (acid breath or flight)).</p><p></p><p>When magic and industry collide, there is even the possibility for Time Travel I would say... but that is a huge can of worms for any campaign.</p><p></p><p>Oh man, just had a thought. What if all this excessive usage of magic became too much of a strain on the Weave, and at some point busted something so that magic becomes inert for a while, thus crippling this new burgeoning society.</p><p></p><p>Also do not forget to include those that hate new technology. Call them Luddites like in real life (or in my case from the Dark Tower).</p></blockquote><p></p>
[QUOTE="HACKBattleMage, post: 4714862, member: 82863"] Cannons could be basically wands of fireball. And for that matter guns could just be modified wands with charges that you have to "reload" with a magical clip or something. I played a game where my Gnome Tinkerer found an ancient tank, and learned to power it with Potions of Shocking Grasp (not for drinking) that acted like batteries. Magical Waste sounds like an awesome idea. The waste from the plants where these magical industrial items are manufactured would be hot beds for Oozes, Ochres, Jellies, etc. It could even affect nearby plants, animals and insects, doing who knows what to them (growing huge, granting intelligence, some random ability (acid breath or flight)). When magic and industry collide, there is even the possibility for Time Travel I would say... but that is a huge can of worms for any campaign. Oh man, just had a thought. What if all this excessive usage of magic became too much of a strain on the Weave, and at some point busted something so that magic becomes inert for a while, thus crippling this new burgeoning society. Also do not forget to include those that hate new technology. Call them Luddites like in real life (or in my case from the Dark Tower). [/QUOTE]
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