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Magic Initiate Feat Debate!
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<blockquote data-quote="juggerulez" data-source="post: 6731332" data-attributes="member: 98250"><p>Spartans and Grecian Oplites would beg to differ :v</p><p>well they were using spears, which are just tipped staves and perhaps quarterstaffs are unbalanced to the point that they weigh more on the ends to exploit kinetic force, but nothing prevents you to use the tip of the staff to "cave in" someone's stern while supporting/sliding the far end onto your shield, then simply rise the staff (that you're now holding at the other end or close by) and "pommel" strike someone in close quarters. A staff weights only 4 lbs, which is the same of most "non light" 1h weapons, so I really can't see why you should make an exception. Out of curiosity, did you counter balance the nerf in any way? did you gave it reach then? it's still sub par to other polearms but at least it isn't completely useless <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>anyhow it's your session, if it's cool with your players, nobody here can question your authority <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p></p><p>This is a good idea. perhaps we just need to go farther in to get to the traps (we yet have to find one now that you mention puzzles) but until now, anything we did was smashing through a plethora of hostiles with little to no chance of dialogue.</p><p></p><p>still, I'll ask my DM if he plans to indulge us with some "social" encounters as well <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>We already established that it's a stretch. Mine was just greediness ^^ </p><p>I really wanted an extra divine smite to push a crit to good bye land, but it was simple too much to pretend <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="juggerulez, post: 6731332, member: 98250"] Spartans and Grecian Oplites would beg to differ :v well they were using spears, which are just tipped staves and perhaps quarterstaffs are unbalanced to the point that they weigh more on the ends to exploit kinetic force, but nothing prevents you to use the tip of the staff to "cave in" someone's stern while supporting/sliding the far end onto your shield, then simply rise the staff (that you're now holding at the other end or close by) and "pommel" strike someone in close quarters. A staff weights only 4 lbs, which is the same of most "non light" 1h weapons, so I really can't see why you should make an exception. Out of curiosity, did you counter balance the nerf in any way? did you gave it reach then? it's still sub par to other polearms but at least it isn't completely useless :) anyhow it's your session, if it's cool with your players, nobody here can question your authority :D This is a good idea. perhaps we just need to go farther in to get to the traps (we yet have to find one now that you mention puzzles) but until now, anything we did was smashing through a plethora of hostiles with little to no chance of dialogue. still, I'll ask my DM if he plans to indulge us with some "social" encounters as well :D We already established that it's a stretch. Mine was just greediness ^^ I really wanted an extra divine smite to push a crit to good bye land, but it was simple too much to pretend :D [/QUOTE]
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