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<blockquote data-quote="Pielorinho" data-source="post: 1632636" data-attributes="member: 259"><p>Great backstory!</p><p> </p><p>IMC, the Creator God Ormazd and his shadow Ahriman struggled through the ages until their final meeting in the greatest city of the age. </p><p> </p><p>The city is now a blasted desert in which no creature lives.</p><p> </p><p>It is not known whether Ahriman was killed or exiled, but most sages believe it was the latter: he was trapped in the shadow of the world, a place from which he constantly tries to return.</p><p> </p><p>It is not known whether Ormazd was shattered in this battle, or whether he sacrificed himself afterward. We do know that the myriad spirits that inhabit the High Country first appeared after the battle, and that they each have a spark of divinity in them, and can perform magic.</p><p> </p><p>Sorcerers are those who have befriended one or more of the myriad spirits, and can call on favors from them.</p><p> </p><p>Wizards are those who have studied ancient ritualized bargains struck with spirits: by performing a ritual, they can call a spirit to their assistance.</p><p> </p><p>Clerics are those who pay allegiance to one of the more powerful of the myriad spirits, and by serving that spirit, are granted powers.</p><p> </p><p>Psionicists are at least partly spirit themselves, and perform magic directly.</p><p> </p><p>Magical items have spirits bound within them, sometimes willingly.</p><p> </p><p>It is worth noting that the myriad spirits have myriad intelligences and myriad goals. Not all of them value freedom, or value power, or value their own existence. It is also worth noting that some scholars believe Ahriman was also shattered in the final battle, and that some of the spirits harbor his essence.</p><p> </p><p>There is an order, who call themselves Paladins, who believe that Ormazd relies on us to reassemble him, and who worship Ormazd as the Godhead. They are able to turn and destroy spirits--except that what the spirits consider destruction, the paladins consider reuniting with the Godhead.</p><p> </p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 1632636, member: 259"] Great backstory! IMC, the Creator God Ormazd and his shadow Ahriman struggled through the ages until their final meeting in the greatest city of the age. The city is now a blasted desert in which no creature lives. It is not known whether Ahriman was killed or exiled, but most sages believe it was the latter: he was trapped in the shadow of the world, a place from which he constantly tries to return. It is not known whether Ormazd was shattered in this battle, or whether he sacrificed himself afterward. We do know that the myriad spirits that inhabit the High Country first appeared after the battle, and that they each have a spark of divinity in them, and can perform magic. Sorcerers are those who have befriended one or more of the myriad spirits, and can call on favors from them. Wizards are those who have studied ancient ritualized bargains struck with spirits: by performing a ritual, they can call a spirit to their assistance. Clerics are those who pay allegiance to one of the more powerful of the myriad spirits, and by serving that spirit, are granted powers. Psionicists are at least partly spirit themselves, and perform magic directly. Magical items have spirits bound within them, sometimes willingly. It is worth noting that the myriad spirits have myriad intelligences and myriad goals. Not all of them value freedom, or value power, or value their own existence. It is also worth noting that some scholars believe Ahriman was also shattered in the final battle, and that some of the spirits harbor his essence. There is an order, who call themselves Paladins, who believe that Ormazd relies on us to reassemble him, and who worship Ormazd as the Godhead. They are able to turn and destroy spirits--except that what the spirits consider destruction, the paladins consider reuniting with the Godhead. Daniel [/QUOTE]
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