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Magic is needed. In what forms, is the question.
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<blockquote data-quote="Stormborn" data-source="post: 1486107" data-attributes="member: 14041"><p>I am runnign a very low magic world right now, but I wanted the give the PCs some bonuses. Most of the more traditional magic weapons I have explained as different types of construction, better metals, etc. That covers most of the +1 etc. abilites. Things like expanded crit ranges can also be explained that way.</p><p></p><p>The PCs actually do have more magic than they are aware of, since there are no "Identify" spells. One such items is "The Ring of the Swordsman" which one of the PCs is wearing. She doesn't know that the ring effects her primary weapon (a rapier in this case) and ONLY her primary weapon, but as long as she keept that weapon the rigns power will go up every other level. Thus, she keeps her sword,that she has a lot invested in right now, and she gets a gradually increasingly powerful weapon.</p><p></p><p>Of course magic in my campaign is atypical so it might not be germaine to the original question. But I have worried about higher level CRs and the lack of magic. Calculating all that seems difficult.</p><p></p><p></p><p>I like the idea of the blood creatign a flaming weapon. Maybe do that, but wait until the PC really needs that extra +1d6 and then have it activate for the first time. In down time you can say that with practice they have learned to control it.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 1486107, member: 14041"] I am runnign a very low magic world right now, but I wanted the give the PCs some bonuses. Most of the more traditional magic weapons I have explained as different types of construction, better metals, etc. That covers most of the +1 etc. abilites. Things like expanded crit ranges can also be explained that way. The PCs actually do have more magic than they are aware of, since there are no "Identify" spells. One such items is "The Ring of the Swordsman" which one of the PCs is wearing. She doesn't know that the ring effects her primary weapon (a rapier in this case) and ONLY her primary weapon, but as long as she keept that weapon the rigns power will go up every other level. Thus, she keeps her sword,that she has a lot invested in right now, and she gets a gradually increasingly powerful weapon. Of course magic in my campaign is atypical so it might not be germaine to the original question. But I have worried about higher level CRs and the lack of magic. Calculating all that seems difficult. I like the idea of the blood creatign a flaming weapon. Maybe do that, but wait until the PC really needs that extra +1d6 and then have it activate for the first time. In down time you can say that with practice they have learned to control it. [/QUOTE]
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Magic is needed. In what forms, is the question.
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