Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Magic item: Chain of Command
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Staffan" data-source="post: 933135" data-attributes="member: 907"><p><span style="font-size: 12px"><strong>Chain of Command</strong></span> </p><p></p><p><em>"Do you know what the chain of command is? It's the chain I beat you with until you realize who's in ruttin' command!"</em> - Jayne, brute.</p><p></p><p>This <em>merciful spiked chain +2</em> is often used as a method of discipline by slavemasters and military commanders of cruel disposition. In addition to the 2d4+2+1d6 points of subdual damage it inflicts on a hit (4d4+4+1d6 on a critical hit), the wielder can shout out a command simultaneously with one of his attacks in a round. If the opponent hit fails a Will saving throw (DC 11), he or she is affected as per the <em>command</em> spell. In addition, someone being beaten unconscious by the <em>chain of command</em> must roll a Will saving throw (DC 16) or be affected by an effect similar to a <em>charm monster</em> spell, considering the wielder of the <em>chain of command</em> to be entitled to boss him around (the chain instills loyalty and obedience rather than friendship, but the effect is similar - the target will do what he is told to, within reason).</p><p></p><p>The wielder can disable/enable the <em>merciful</em> special effect of the weapon with a command word, which makes it inflict 2d4+2 points of real damage instead of subdual damage. However, while the <em>merciful</em> effect is supressed, so are the <em>command</em> and <em>charm monster</em> effects. Opponents already <em>commanded</em> or <em>charmed</em> remain so, however.</p><p><em>Caster Level:</em> 7th; <em>Prerequisites:</em> Craft Magic Arms & Armor, 6th level, <em>cure light wounds, command, charm monster</em>, Quicken Spell; <em>Market price:</em> 52,325 gp; <em>Cost to create:</em> 26,325 gp</p><p></p><p>(Cost breakdown: Masterwork Spiked chain = 325 gp, +2 weapon with +1 special ability = +18,000 gp, <em>charm monster</em> at caster level 7 with 75% discount for only working on opponents already beaten up = 14,000, Quickened <em>command</em> on opponents hit with chain and x2 for second ability = 20,000 gp)</p><p></p><p>-------------------</p><p>The quote at the beginning of this post comes from an episode of Firefly, and inspired me to create this item. Comments?</p></blockquote><p></p>
[QUOTE="Staffan, post: 933135, member: 907"] [SIZE=3][b]Chain of Command[/b][/SIZE] [I]"Do you know what the chain of command is? It's the chain I beat you with until you realize who's in ruttin' command!"[/I] - Jayne, brute. This [i]merciful spiked chain +2[/i] is often used as a method of discipline by slavemasters and military commanders of cruel disposition. In addition to the 2d4+2+1d6 points of subdual damage it inflicts on a hit (4d4+4+1d6 on a critical hit), the wielder can shout out a command simultaneously with one of his attacks in a round. If the opponent hit fails a Will saving throw (DC 11), he or she is affected as per the [i]command[/i] spell. In addition, someone being beaten unconscious by the [i]chain of command[/i] must roll a Will saving throw (DC 16) or be affected by an effect similar to a [i]charm monster[/i] spell, considering the wielder of the [i]chain of command[/i] to be entitled to boss him around (the chain instills loyalty and obedience rather than friendship, but the effect is similar - the target will do what he is told to, within reason). The wielder can disable/enable the [i]merciful[/i] special effect of the weapon with a command word, which makes it inflict 2d4+2 points of real damage instead of subdual damage. However, while the [i]merciful[/i] effect is supressed, so are the [i]command[/i] and [i]charm monster[/i] effects. Opponents already [i]commanded[/i] or [i]charmed[/i] remain so, however. [i]Caster Level:[/i] 7th; [i]Prerequisites:[/i] Craft Magic Arms & Armor, 6th level, [i]cure light wounds, command, charm monster[/i], Quicken Spell; [i]Market price:[/i] 52,325 gp; [i]Cost to create:[/i] 26,325 gp (Cost breakdown: Masterwork Spiked chain = 325 gp, +2 weapon with +1 special ability = +18,000 gp, [i]charm monster[/i] at caster level 7 with 75% discount for only working on opponents already beaten up = 14,000, Quickened [i]command[/i] on opponents hit with chain and x2 for second ability = 20,000 gp) ------------------- The quote at the beginning of this post comes from an episode of Firefly, and inspired me to create this item. Comments? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Magic item: Chain of Command
Top