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General Tabletop Discussion
*Pathfinder & Starfinder
Magic Item Cost Analysis (might be useful for non-RAW campaigns)
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<blockquote data-quote="nnms" data-source="post: 5277252" data-attributes="member: 83293"><p>So what about changing the cost of a level 1 item?</p><p></p><p>Since the higher level item values, and treasure parcels by extension, all increase exponentially off of the value of a level 1 item, changing the cost of a level 1 item doesn't change the relative cost of higher level items.</p><p></p><p>Instead it changes the overall cost of magic items relative to the other things a PC may purchase.</p><p></p><p>Or perhaps because a PC brings in treasure based on the value of a magic item of his level, it's better to say that changing the value of a level 1 item actually changes the cost of non-magic items.</p><p></p><p>If a level 1 item is cut in half in price and a party still receives the normal treasure parcels based off of the price of items, then they're just getting half the gold if they spend it on non-magic items.</p><p></p><p>If you keep the percentage based consumables and rituals as the same percent as an equivalent leveled item, then they too are effectively the same price.</p><p></p><p>A treasure parcel is connected to the cost of a magic item, not to the cost of mundane equipment. So it's probably not the only variable you're going to want to change unless your goal is to change the relative cost of different things. Or if you're abandoning treasure parcels based on magic item values as the basis for figuring out treasure.</p></blockquote><p></p>
[QUOTE="nnms, post: 5277252, member: 83293"] So what about changing the cost of a level 1 item? Since the higher level item values, and treasure parcels by extension, all increase exponentially off of the value of a level 1 item, changing the cost of a level 1 item doesn't change the relative cost of higher level items. Instead it changes the overall cost of magic items relative to the other things a PC may purchase. Or perhaps because a PC brings in treasure based on the value of a magic item of his level, it's better to say that changing the value of a level 1 item actually changes the cost of non-magic items. If a level 1 item is cut in half in price and a party still receives the normal treasure parcels based off of the price of items, then they're just getting half the gold if they spend it on non-magic items. If you keep the percentage based consumables and rituals as the same percent as an equivalent leveled item, then they too are effectively the same price. A treasure parcel is connected to the cost of a magic item, not to the cost of mundane equipment. So it's probably not the only variable you're going to want to change unless your goal is to change the relative cost of different things. Or if you're abandoning treasure parcels based on magic item values as the basis for figuring out treasure. [/QUOTE]
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