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Magic Item crafting Prestige Class
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<blockquote data-quote="jaker2003" data-source="post: 1987342" data-attributes="member: 18667"><p>BAB Corrected.</p><p> </p><p>Magical Workshop Corrected.</p><p>Aside from magical items, the shop would offer material components and foci, specially prepared inks, spellbooks, magical tools, and any other odds and ends necassary for spellcasting or magic item creation. Also, some of these shops could offer training (remember that characters are suppossed train with a higher level character in order to level up) in a spellcasting class. Some of these items and services are magical, some are not. Also, the formula in the entry assumes that big spenders are few and far between, so there isn't much cost to the magesmith. And adventurers can get quite a bit of experience to cover these costs.</p><p> </p><p>Item Resurrection</p><p>Yeah, I thought that would be the favorite. I made that 'cuz, you know, as soon as you get enough money, you wanna go buy your custom-made superweapon . . . and ain't life a [explative deleted] when that spellgaunt bites (the spellgaunt [MM2] has a disjunctive bite) it.</p><p> </p><p>Thnx.</p><p> </p><p> </p><p><strong><span style="font-size: 18px"><span style="font-family: 'Times New Roman'"><span style="color: gray">Mage Smith</span></span></span></strong></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">Even the strongest and most clever adventurers know that all your superiority may be negated by a magic item or weapon. And so the world turns to the mages and clerics to provide magical defenses and offenses for them. Enter the mage smith, practiced in item enhancement, these magical few are ready to supply the world with any magic item they desire . . . for a price.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><strong><span style="color: gray">Hit Die:</span></strong><span style="color: gray"> d4</span></span></p><p> </p><p></p><p> </p><p><strong><span style="color: gray"><span style="font-family: 'Times New Roman'">Requirements</span></span></strong></p><p> </p><p><span style="font-family: 'Times New Roman'"><strong>Skills:</strong> Knowledge (arcane and/or religion) 8 ranks.</span></p><p> </p><p><span style="font-family: 'Times New Roman'"><strong><span style="color: gray">Feats:</span></strong><span style="color: gray"> Any Item Creation Feat, except Scribe Scroll.</span></span></p><p> </p><p></p><p> </p><p><strong><span style="font-family: 'Times New Roman'"><span style="color: gray">Class Skills</span></span></strong></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">The mage smith’s class skills (and the key ability for each skill) are Appraise (Int), Concentration (Con), Craft (Int), Knowledge (arcane and/or religion) (Int), and Spellcraft (Int). See Chapter 4 of the <em>Player’s Handbook</em> for skill descriptions.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><strong><span style="color: gray">Skill Points at Each Level:</span></strong><span style="color: gray"> 2 + Int modifier.</span></span></p><p> </p><p></p><p> </p><p><strong><span style="font-family: 'Times New Roman'"><span style="color: gray">Class Features</span></span></strong></p><p> </p><p><span style="font-family: 'Times New Roman'"><strong>Weapon and Armor Proficiency:</strong> The mage smith does not gain proficiency with weapons or armor.</span></p><p> </p><p><span style="font-family: 'Times New Roman'"><strong><span style="color: gray">Magical Workshop (Ex):</span></strong><span style="color: gray"> The mage smith may, at a cost of 500gp, establish a magical workshop where he can create and sell magical items. When the mage smith spends a week of dedicated work at his magical workshop, he earns a number of platinum pieces that week equal to one half of [1d20 plus the mage smith’s caster level plus the mage smith’s Wisdom modifier]. The creation of magic materials for your workshop expends a number of experience points equal to one half the platinum pieces received for the week.</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">Also, as time passes, the mage smith acquires various components and magical tools. This decreases the Raw Materials Cost for the mage smith by 5% for each level he has in this class.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><strong><span style="color: gray">Expert Enhancer (Ex): </span></strong><span style="color: gray">The experience point cost is reduced to 1/35 the base cost and the days required to create a magic item are decreased by the mage smith’s level in this class (all magic items have a minimum creation time of one day).</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><strong><span style="color: gray">Bonus Feat (Ex): </span></strong><span style="color: gray">The mage smith may select one bonus Item Creation feat whose prerequisites he meets.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><strong><span style="color: gray">Master Enhancer (Ex): </span></strong><span style="color: gray">As Expert Enhancer, except the experience point cost is reduced to 1/45 the base cost and the number of days subtracted from creation time is now twice the mage smith’s level in this class.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><strong><span style="color: gray">Item Resurrection (Ex):</span></strong><span style="color: gray"> When a magic item has expended its charges or becomes nonmagical, as though by <em>Mordenkainen’s Disjunction</em> or similar effects, you may attempt to restore it. You spend 1/5 the base costs in time, Raw Materials, and experience points. After this shorter time has elapsed, make a Caster Level check (DC 20 + the Item’s caster level). On a success, the item is fully restored and recharged. An intelligent item’s personality is restored, but its memories are lost. On a failed roll, the attempt fails, wasting the spent time, gold pieces, and experience points; though you may make another attempt at no penalty. The fifth consecutive attempt is an automatic success.</span></span></p><p> </p><p><strong><span style="color: gray"><span style="font-family: 'Times New Roman'">Level</span></span></strong></p><p> </p><p style="text-align: center"><strong><span style="color: gray"><span style="font-family: 'Times New Roman'">Base Attack Bonus</span></span></strong></p><p></p><p><span style="font-family: 'Times New Roman'"><strong><span style="color: gray">Fort</span></strong><strong><span style="color: gray">Save</span></strong></span></p><p> </p><p><strong><span style="color: gray"><span style="font-family: 'Times New Roman'">Ref Save</span></span></strong></p><p> </p><p><strong><span style="color: gray"><span style="font-family: 'Times New Roman'">Will Save</span></span></strong></p><p></p><p><strong><span style="color: gray"><span style="font-family: 'Times New Roman'">Special</span></span></strong></p><p> </p><p><strong><span style="color: gray"><span style="font-family: 'Times New Roman'">Spells per Day</span></span></strong></p><p> </p><p style="text-align: center"><strong><span style="color: gray"><span style="font-family: 'Times New Roman'">1</span></span></strong></p><p></p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+0</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+0</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+0</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+2</span></span></p><p></p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">Magical Workshop</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+1 level of existing class</span></span></p><p> </p><p style="text-align: center"><strong><span style="color: gray"><span style="font-family: 'Times New Roman'">2</span></span></strong></p><p></p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+1</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+0</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+0</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+3</span></span></p><p></p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">Expert Enhancer</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+1 level of existing class</span></span></p><p> </p><p style="text-align: center"><strong><span style="color: gray"><span style="font-family: 'Times New Roman'">3</span></span></strong></p><p></p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+1</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+1</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+1</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+3</span></span></p><p></p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">Bonus Feat</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+1 level of existing class</span></span></p><p> </p><p style="text-align: center"><strong><span style="color: gray"><span style="font-family: 'Times New Roman'">4</span></span></strong></p><p></p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+2</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+1</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+1</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+4</span></span></p><p></p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">Master Enhancer</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+1 level of existing class</span></span></p><p> </p><p style="text-align: center"><strong><span style="color: gray"><span style="font-family: 'Times New Roman'">5</span></span></strong></p><p></p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+2</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+1</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+1</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+4</span></span></p><p></p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">Item Resurrection</span></span></p><p> </p><p><span style="color: gray"><span style="font-family: 'Times New Roman'">+1 level of existing class</span></span></p><p> </p><p> </p></blockquote><p></p>
[QUOTE="jaker2003, post: 1987342, member: 18667"] BAB Corrected. Magical Workshop Corrected. Aside from magical items, the shop would offer material components and foci, specially prepared inks, spellbooks, magical tools, and any other odds and ends necassary for spellcasting or magic item creation. Also, some of these shops could offer training (remember that characters are suppossed train with a higher level character in order to level up) in a spellcasting class. Some of these items and services are magical, some are not. Also, the formula in the entry assumes that big spenders are few and far between, so there isn't much cost to the magesmith. And adventurers can get quite a bit of experience to cover these costs. Item Resurrection Yeah, I thought that would be the favorite. I made that 'cuz, you know, as soon as you get enough money, you wanna go buy your custom-made superweapon . . . and ain't life a [explative deleted] when that spellgaunt bites (the spellgaunt [MM2] has a disjunctive bite) it. Thnx. [b][size=5][font=Times New Roman][color=gray]Mage Smith[/color][/font][/size][/b] [color=gray][font=Times New Roman]Even the strongest and most clever adventurers know that all your superiority may be negated by a magic item or weapon. And so the world turns to the mages and clerics to provide magical defenses and offenses for them. Enter the mage smith, practiced in item enhancement, these magical few are ready to supply the world with any magic item they desire . . . for a price.[/font][/color] [font=Times New Roman][b][color=gray]Hit Die:[/color][/b][color=gray] d4[/color][/font] [color=gray][/color] [b][color=gray][font=Times New Roman]Requirements[/font][/color][/b] [font=Times New Roman][b]Skills:[/b] Knowledge (arcane and/or religion) 8 ranks.[/font] [font=Times New Roman][b][color=gray]Feats:[/color][/b][color=gray] Any Item Creation Feat, except Scribe Scroll.[/color][/font] [color=gray][/color] [b][font=Times New Roman][color=gray]Class Skills[/color][/font][/b] [color=gray][font=Times New Roman]The mage smith’s class skills (and the key ability for each skill) are Appraise (Int), Concentration (Con), Craft (Int), Knowledge (arcane and/or religion) (Int), and Spellcraft (Int). See Chapter 4 of the [i]Player’s Handbook[/i] for skill descriptions.[/font][/color] [font=Times New Roman][b][color=gray]Skill Points at Each Level:[/color][/b][color=gray] 2 + Int modifier.[/color][/font] [color=gray][/color] [b][font=Times New Roman][color=gray]Class Features[/color][/font][/b] [font=Times New Roman][b]Weapon and Armor Proficiency:[/b] The mage smith does not gain proficiency with weapons or armor.[/font] [font=Times New Roman][b][color=gray]Magical Workshop (Ex):[/color][/b][color=gray] The mage smith may, at a cost of 500gp, establish a magical workshop where he can create and sell magical items. When the mage smith spends a week of dedicated work at his magical workshop, he earns a number of platinum pieces that week equal to one half of [1d20 plus the mage smith’s caster level plus the mage smith’s Wisdom modifier]. The creation of magic materials for your workshop expends a number of experience points equal to one half the platinum pieces received for the week.[/color][/font] [color=gray][font=Times New Roman]Also, as time passes, the mage smith acquires various components and magical tools. This decreases the Raw Materials Cost for the mage smith by 5% for each level he has in this class.[/font][/color] [font=Times New Roman][b][color=gray]Expert Enhancer (Ex): [/color][/b][color=gray]The experience point cost is reduced to 1/35 the base cost and the days required to create a magic item are decreased by the mage smith’s level in this class (all magic items have a minimum creation time of one day).[/color][/font] [font=Times New Roman][b][color=gray]Bonus Feat (Ex): [/color][/b][color=gray]The mage smith may select one bonus Item Creation feat whose prerequisites he meets.[/color][/font] [font=Times New Roman][b][color=gray]Master Enhancer (Ex): [/color][/b][color=gray]As Expert Enhancer, except the experience point cost is reduced to 1/45 the base cost and the number of days subtracted from creation time is now twice the mage smith’s level in this class.[/color][/font] [font=Times New Roman][b][color=gray]Item Resurrection (Ex):[/color][/b][color=gray] When a magic item has expended its charges or becomes nonmagical, as though by [i]Mordenkainen’s Disjunction[/i] or similar effects, you may attempt to restore it. You spend 1/5 the base costs in time, Raw Materials, and experience points. After this shorter time has elapsed, make a Caster Level check (DC 20 + the Item’s caster level). On a success, the item is fully restored and recharged. An intelligent item’s personality is restored, but its memories are lost. On a failed roll, the attempt fails, wasting the spent time, gold pieces, and experience points; though you may make another attempt at no penalty. The fifth consecutive attempt is an automatic success.[/color][/font] [b][color=gray][font=Times New Roman]Level[/font][/color][/b] [center][b][color=gray][font=Times New Roman]Base Attack Bonus[/font][/color][/b][/center] [font=Times New Roman][b][color=gray]Fort[/color][/b][b][color=gray]Save[/color][/b][/font] [b][color=gray][font=Times New Roman]Ref Save[/font][/color][/b] [b][color=gray][font=Times New Roman]Will Save[/font][/color][/b] [b][color=gray][font=Times New Roman]Special[/font][/color][/b] [b][color=gray][font=Times New Roman]Spells per Day[/font][/color][/b] [center][b][color=gray][font=Times New Roman]1[/font][/color][/b][/center] [color=gray][font=Times New Roman]+0[/font][/color] [color=gray][font=Times New Roman]+0[/font][/color] [color=gray][font=Times New Roman]+0[/font][/color] [color=gray][font=Times New Roman]+2[/font][/color] [color=gray][font=Times New Roman]Magical Workshop[/font][/color] [color=gray][font=Times New Roman]+1 level of existing class[/font][/color] [center][b][color=gray][font=Times New Roman]2[/font][/color][/b][/center] [color=gray][font=Times New Roman]+1[/font][/color] [color=gray][font=Times New Roman]+0[/font][/color] [color=gray][font=Times New Roman]+0[/font][/color] [color=gray][font=Times New Roman]+3[/font][/color] [color=gray][font=Times New Roman]Expert Enhancer[/font][/color] [color=gray][font=Times New Roman]+1 level of existing class[/font][/color] [center][b][color=gray][font=Times New Roman]3[/font][/color][/b][/center] [color=gray][font=Times New Roman]+1[/font][/color] [color=gray][font=Times New Roman]+1[/font][/color] [color=gray][font=Times New Roman]+1[/font][/color] [color=gray][font=Times New Roman]+3[/font][/color] [color=gray][font=Times New Roman]Bonus Feat[/font][/color] [color=gray][font=Times New Roman]+1 level of existing class[/font][/color] [center][b][color=gray][font=Times New Roman]4[/font][/color][/b][/center] [color=gray][font=Times New Roman]+2[/font][/color] [color=gray][font=Times New Roman]+1[/font][/color] [color=gray][font=Times New Roman]+1[/font][/color] [color=gray][font=Times New Roman]+4[/font][/color] [color=gray][font=Times New Roman]Master Enhancer[/font][/color] [color=gray][font=Times New Roman]+1 level of existing class[/font][/color] [center][b][color=gray][font=Times New Roman]5[/font][/color][/b][/center] [color=gray][font=Times New Roman]+2[/font][/color] [color=gray][font=Times New Roman]+1[/font][/color] [color=gray][font=Times New Roman]+1[/font][/color] [color=gray][font=Times New Roman]+4[/font][/color] [color=gray][font=Times New Roman]Item Resurrection[/font][/color] [color=gray][font=Times New Roman]+1 level of existing class[/font][/color] [color=gray][/color] [/QUOTE]
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