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Magic Item Creation...
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<blockquote data-quote="AuraSeer" data-source="post: 615894" data-attributes="member: 1331"><p>Holy crap, who spit in your corn flakes this morning? All I did was point out a problem with your item.</p><p></p><p>Items based on <em>Contingency</em>-like effects have the drawback that they're not smart. They do what you say, literally, whether or not that's what you really wanted. So it's important to get the wording right.</p><p></p><p>If you have a house rule that lets this magic item trigger "in between" your loss of hit points and your actual death, fine. All you had to do was say so. There's no reason to get all pissy about it.</p></blockquote><p></p>
[QUOTE="AuraSeer, post: 615894, member: 1331"] Holy crap, who spit in your corn flakes this morning? All I did was point out a problem with your item. Items based on [i]Contingency[/i]-like effects have the drawback that they're not smart. They do what you say, literally, whether or not that's what you really wanted. So it's important to get the wording right. If you have a house rule that lets this magic item trigger "in between" your loss of hit points and your actual death, fine. All you had to do was say so. There's no reason to get all pissy about it. [/QUOTE]
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