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<blockquote data-quote="Arcanus" data-source="post: 381725" data-attributes="member: 800"><p>Okay locked gauntlets work on melee weapons, and then you get screwed when you need to drink a potion in a hurry or grab something quick. Not to mention you still are screwed when your weapon gets sundered and you have it attached to your locked gauntlet. I have had this happen.</p><p></p><p>I know the weapon will be a target still even if it is displaced and invisible. But the miss chance is still there, and it also keeps pesky rogues at bay also. I want both spells on it in case someone can already see invisible things the displacement will still be there. I have thought about having the weapon store a mirror image spell like effect that only worked on the weapon itself.</p><p></p><p>Acid attacks still can hurt a +5 metal weapon even better than sundering. I also have had this happen and have had a weapon targeted with a disinegrate spell and failed saving throws for it.</p><p>I fail item saves more than I fail my own saves.</p><p></p><p>The unhand spell from Monte Cook has also stolen the weapon from me before. that time though I only failed my roll by 1 and I was being penalized from sleeping in my armor 2 nights in a row.</p><p></p><p>The worst thing a character fears is losing levels or possesions.</p><p>I have ran from fights when the bad guy is a Fiendish Rust monster. Or some other vile thing that ruins your weapons and armor, like puddings, jellies and slimes.</p></blockquote><p></p>
[QUOTE="Arcanus, post: 381725, member: 800"] Okay locked gauntlets work on melee weapons, and then you get screwed when you need to drink a potion in a hurry or grab something quick. Not to mention you still are screwed when your weapon gets sundered and you have it attached to your locked gauntlet. I have had this happen. I know the weapon will be a target still even if it is displaced and invisible. But the miss chance is still there, and it also keeps pesky rogues at bay also. I want both spells on it in case someone can already see invisible things the displacement will still be there. I have thought about having the weapon store a mirror image spell like effect that only worked on the weapon itself. Acid attacks still can hurt a +5 metal weapon even better than sundering. I also have had this happen and have had a weapon targeted with a disinegrate spell and failed saving throws for it. I fail item saves more than I fail my own saves. The unhand spell from Monte Cook has also stolen the weapon from me before. that time though I only failed my roll by 1 and I was being penalized from sleeping in my armor 2 nights in a row. The worst thing a character fears is losing levels or possesions. I have ran from fights when the bad guy is a Fiendish Rust monster. Or some other vile thing that ruins your weapons and armor, like puddings, jellies and slimes. [/QUOTE]
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