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General Tabletop Discussion
*Dungeons & Dragons
Magic Item Inconsistencies
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<blockquote data-quote="Rejuvenator" data-source="post: 6525807" data-attributes="member: 6781913"><p>The 5E fluff implies to me that (excluding a high magic campaign) more magic items are being found than created. Which items are most likely to be found by adventurers? Magic items are very durable, so durability wouldn't seem to be a factor. Powerful items are harder to create in the current era, but for all we know, a staff of power was easier to create in ancient eras. Cheaper items with weird or niche usages could be less common due to low demand. Then there's supply-and-demand: powerful items would have been hoarded by their owners, and less likely to be left around in dungeons waiting to be discovered. In the current era, retired adventurers are more likely to hoard their most powerful items, thus increasing their rarity.</p><p></p><p>There's potentially a lot more going on than a direct correlation between rarity in the gameworld and the item's market price.</p></blockquote><p></p>
[QUOTE="Rejuvenator, post: 6525807, member: 6781913"] The 5E fluff implies to me that (excluding a high magic campaign) more magic items are being found than created. Which items are most likely to be found by adventurers? Magic items are very durable, so durability wouldn't seem to be a factor. Powerful items are harder to create in the current era, but for all we know, a staff of power was easier to create in ancient eras. Cheaper items with weird or niche usages could be less common due to low demand. Then there's supply-and-demand: powerful items would have been hoarded by their owners, and less likely to be left around in dungeons waiting to be discovered. In the current era, retired adventurers are more likely to hoard their most powerful items, thus increasing their rarity. There's potentially a lot more going on than a direct correlation between rarity in the gameworld and the item's market price. [/QUOTE]
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Magic Item Inconsistencies
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