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<blockquote data-quote="kyloss" data-source="post: 1834204" data-attributes="member: 16549"><p><strong>From a semi realistic perspective</strong></p><p></p><p>It depends, what was the catastrophe? fire, Flood, earthquake, volcanoe, plague, invasion ? they would all have different effects. Floods would create lowland deposits of middle to lightweght items with more fragile items being destroyed-ie wand potions etc. Fire would burn things like cloaks capes wand staffs destroy potions but most metal would be fine the resulting erosion would lead to slight acumalation downslope but not near as much movement as a flood. Earthquake and volcano would have the least movement and best chance for some of the more fragile items to survive. however large brittle items like pottery would most likely brake and any buildgs may collapse so large items and potions again are most at risk. With plague not much destruction at all and likely build ups are cemetaries, which also raises the possibility of unearthing the occasional undead. and with invasion not much would be left because invaders would most likely loot everything of value so a few small things might be left. Interesting idea.</p></blockquote><p></p>
[QUOTE="kyloss, post: 1834204, member: 16549"] [b]From a semi realistic perspective[/b] It depends, what was the catastrophe? fire, Flood, earthquake, volcanoe, plague, invasion ? they would all have different effects. Floods would create lowland deposits of middle to lightweght items with more fragile items being destroyed-ie wand potions etc. Fire would burn things like cloaks capes wand staffs destroy potions but most metal would be fine the resulting erosion would lead to slight acumalation downslope but not near as much movement as a flood. Earthquake and volcano would have the least movement and best chance for some of the more fragile items to survive. however large brittle items like pottery would most likely brake and any buildgs may collapse so large items and potions again are most at risk. With plague not much destruction at all and likely build ups are cemetaries, which also raises the possibility of unearthing the occasional undead. and with invasion not much would be left because invaders would most likely loot everything of value so a few small things might be left. Interesting idea. [/QUOTE]
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