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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Magic Item Price List
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<blockquote data-quote="Kinematics" data-source="post: 8335493" data-attributes="member: 6932123"><p>First, a review of items that fall outside the 'expected' price range for their rarity.</p><p></p><p>All but 2 [common] magic items are under 100 gold, and those two only cost 150. Nothing immediately obvious as out of place.</p><ul> <li data-xf-list-type="ul">Contract of Indentured Service at 150. New item.</li> <li data-xf-list-type="ul">Seven-sided coin at 150. New item.</li> </ul><p></p><p>All but 5 [uncommon] magic items are between 100 and 500 gold. The exceptions are:</p><ul> <li data-xf-list-type="ul">Pumpkin Bomb at 570. Only slightly higher than the general list. Appears to be a new item.</li> <li data-xf-list-type="ul">Gem of Brightness at 900. Higher than expected for this band of magic items, but I don't think I'd consider it overpriced. May want to review.</li> <li data-xf-list-type="ul">Elemental Quiver at 1000. I don't see this in existing 5E materials, so might be a new item. A homebrew item with this name is findable on google, so, assuming that (can change piercing damage to one of the four basic elemental damage types, 8 charges, recover 1d6 charges per day), it feels perhaps a little bit overpriced. Debatable.</li> <li data-xf-list-type="ul">Broom of Flying at 2500. Not that hard to come across, but fairly expensive, presumably because of granting flight. Will keep this in mind for other flight-granting items.</li> <li data-xf-list-type="ul">Lantern of Revealing at 3500. Substantially higher than the typical for an [uncommon] item. This reveals invisible creatures within a 30' radius. As a counter to a level 2 spell, Invisibility, it would be very useful for low-level players, however even a level 5 party would have to combine most of their funds to purchase it. I feel like it's overpriced, though I realize you only need one for the entire party. I'd probably drop it at least to 2500, the cost of the Broom of Flying, but might also review whether this was accidentally priced as if it were a [rare] item.</li> </ul><p>[Rare] items mostly range from 500 to 5,000. There's one 400 GP item, and six items over 5000.</p><ul> <li data-xf-list-type="ul">Vicious Weapon at 400. It adds 7 damage when you roll a nat 20. Reasonable that it's on the cheaper end, though as [USER=5889]@Stalker0[/USER] notes, it could easily be [uncommon] instead.</li> <li data-xf-list-type="ul">Steelsilk Mantle at 5250. Only barely higher than the normal cap of 5000, and I'm not sure why it deserves that minor tax.</li> <li data-xf-list-type="ul">Dragon Slayer at 7500. It's a +1 weapon that does substantial extra damage against dragon types. A normal +1 weapon costs 500. Is the extra damage against a niche (but important) creature type worth taking it well above 5000?</li> <li data-xf-list-type="ul">Ring of the Ram at 8000. The ring is nice — essentially repelling (5' instead of 10') Eldritch Blast post-level 5, with up to 3 casts per day — but it really doesn't feel like 8000 GP nice.</li> <li data-xf-list-type="ul">Hopeful Slippers at 10,400 appear to be a new item. No way to determine if they're worth over 10k.</li> <li data-xf-list-type="ul">Obsidian Butterfly Knife at 11,000 also appears to be a new item.</li> <li data-xf-list-type="ul">Ioun Stone (Awareness) at 15,000. I think this is most likely just a mistake. The other [rare] Ioun stones are cheap — 600 to 1000 GP. However most of the [very rare] Ioun Stones are 15,000. The (Awareness) one is supposed to be rare, so most likely should be somewhere around 1000 GP, like the other [rare] stones.</li> </ul><p>[Very Rare] items range from 5,000 to 50,000. None of the listed items vary outside that range.</p><p></p><p>[Legendary] items are generally (but not always) 50,000+.</p><ul> <li data-xf-list-type="ul">Ioun Stone (Greater Absorption) at 15,000. This is probably another mistake, because 15,000 is the common price of [very rare] Ioun Stones, and this one is [legendary] (unless it's deliberately intended to be on par with the [very rare] stones).</li> <li data-xf-list-type="ul">[Legendary] armors are priced according their own scaling method, so the ones priced at 24,000 to 32,000 are expected to be outside the 50,000+ cost range. It might be worth treating AC 20 as [very rare], though, instead of [legendary].</li> <li data-xf-list-type="ul">Ioun Stone (Regeneration) at 25,000. Not sure whether this is a low-priced [legendary] due to the limits of how it operates, or another mistake. Could go either way.</li> </ul></blockquote><p></p>
[QUOTE="Kinematics, post: 8335493, member: 6932123"] First, a review of items that fall outside the 'expected' price range for their rarity. All but 2 [common] magic items are under 100 gold, and those two only cost 150. Nothing immediately obvious as out of place. [LIST] [*]Contract of Indentured Service at 150. New item. [*]Seven-sided coin at 150. New item. [/LIST] All but 5 [uncommon] magic items are between 100 and 500 gold. The exceptions are: [LIST] [*]Pumpkin Bomb at 570. Only slightly higher than the general list. Appears to be a new item. [*]Gem of Brightness at 900. Higher than expected for this band of magic items, but I don't think I'd consider it overpriced. May want to review. [*]Elemental Quiver at 1000. I don't see this in existing 5E materials, so might be a new item. A homebrew item with this name is findable on google, so, assuming that (can change piercing damage to one of the four basic elemental damage types, 8 charges, recover 1d6 charges per day), it feels perhaps a little bit overpriced. Debatable. [*]Broom of Flying at 2500. Not that hard to come across, but fairly expensive, presumably because of granting flight. Will keep this in mind for other flight-granting items. [*]Lantern of Revealing at 3500. Substantially higher than the typical for an [uncommon] item. This reveals invisible creatures within a 30' radius. As a counter to a level 2 spell, Invisibility, it would be very useful for low-level players, however even a level 5 party would have to combine most of their funds to purchase it. I feel like it's overpriced, though I realize you only need one for the entire party. I'd probably drop it at least to 2500, the cost of the Broom of Flying, but might also review whether this was accidentally priced as if it were a [rare] item. [/LIST] [Rare] items mostly range from 500 to 5,000. There's one 400 GP item, and six items over 5000. [LIST] [*]Vicious Weapon at 400. It adds 7 damage when you roll a nat 20. Reasonable that it's on the cheaper end, though as [USER=5889]@Stalker0[/USER] notes, it could easily be [uncommon] instead. [*]Steelsilk Mantle at 5250. Only barely higher than the normal cap of 5000, and I'm not sure why it deserves that minor tax. [*]Dragon Slayer at 7500. It's a +1 weapon that does substantial extra damage against dragon types. A normal +1 weapon costs 500. Is the extra damage against a niche (but important) creature type worth taking it well above 5000? [*]Ring of the Ram at 8000. The ring is nice — essentially repelling (5' instead of 10') Eldritch Blast post-level 5, with up to 3 casts per day — but it really doesn't feel like 8000 GP nice. [*]Hopeful Slippers at 10,400 appear to be a new item. No way to determine if they're worth over 10k. [*]Obsidian Butterfly Knife at 11,000 also appears to be a new item. [*]Ioun Stone (Awareness) at 15,000. I think this is most likely just a mistake. The other [rare] Ioun stones are cheap — 600 to 1000 GP. However most of the [very rare] Ioun Stones are 15,000. The (Awareness) one is supposed to be rare, so most likely should be somewhere around 1000 GP, like the other [rare] stones. [/LIST] [Very Rare] items range from 5,000 to 50,000. None of the listed items vary outside that range. [Legendary] items are generally (but not always) 50,000+. [LIST] [*]Ioun Stone (Greater Absorption) at 15,000. This is probably another mistake, because 15,000 is the common price of [very rare] Ioun Stones, and this one is [legendary] (unless it's deliberately intended to be on par with the [very rare] stones). [*][Legendary] armors are priced according their own scaling method, so the ones priced at 24,000 to 32,000 are expected to be outside the 50,000+ cost range. It might be worth treating AC 20 as [very rare], though, instead of [legendary]. [*]Ioun Stone (Regeneration) at 25,000. Not sure whether this is a low-priced [legendary] due to the limits of how it operates, or another mistake. Could go either way. [/LIST] [/QUOTE]
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