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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Magic Item Price List
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<blockquote data-quote="CapnZapp" data-source="post: 8335949" data-attributes="member: 12731"><p>Before spamming a giant list of individual items, let's discuss the underlying principles. Formulas, that is. How can we otherwise provide meaningful feedback? Just being asked to compare item 231 to item 312 is a hopeless task.</p><p></p><p>First question: how much gold is an adventurer of a given level expected to get?</p><p></p><p>If you have 1000 gold, then an item that costs 500 is expensive.</p><p>But if you have 10000 gold, then that same item is cheap.</p><p></p><p>The first order of business needs to be to establish a backbone of "core" items. Items providing the fundamental bonuses. The "big six" items for those of you that remember 3rd Edition.</p><p></p><p>Only when prices for those are set (and enough people can agree they're acceptable) is it worth the effort to evaluate prices for the remaining 90% of items.</p><p></p><p>These are not questions meant for fans to reverse engineer. These are questions the dev team should openly and clearly delineate if they want meaningful assistance.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8335949, member: 12731"] Before spamming a giant list of individual items, let's discuss the underlying principles. Formulas, that is. How can we otherwise provide meaningful feedback? Just being asked to compare item 231 to item 312 is a hopeless task. First question: how much gold is an adventurer of a given level expected to get? If you have 1000 gold, then an item that costs 500 is expensive. But if you have 10000 gold, then that same item is cheap. The first order of business needs to be to establish a backbone of "core" items. Items providing the fundamental bonuses. The "big six" items for those of you that remember 3rd Edition. Only when prices for those are set (and enough people can agree they're acceptable) is it worth the effort to evaluate prices for the remaining 90% of items. These are not questions meant for fans to reverse engineer. These are questions the dev team should openly and clearly delineate if they want meaningful assistance. [/QUOTE]
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