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<blockquote data-quote="tetrasodium" data-source="post: 8337267" data-attributes="member: 93670"><p>Problem with that bolded bit is that the class is designed against a certain expected level of availability and is as far as I know the only class with a class feature that consumes gold in order to even use. Without an expected market price the gm is forced to decide one that may or may not represent something even close to the same planet the designers intended. I've seen GM's that decide copying from spellbooks is super taboo & spells are so rare that a wizard spends the entire campaign asking only to get a spellbook while the fighters & such are running around with flametongues & other crazy gear compared to the couple scrolls the wizard was able to scrimp together. Stack that against campaigns where the GM decides copying from npc spellbooks & such is just a matter of maintaining good standing with the right organizations but the wizard just assumes it will be limited like the other style. back when there was a market price a player could point at it and say "wtf" long before that point and even wotc seems to deserve a great big wtf with wizard being designed for something closer to the second but hardcovers & AL rewards more like the second</p><p></p><p>The 3.5 phb179 50gp/spell level was also not the same as "writing a new spell into a spellbook", they were two different things.</p><p></p><p>No but finding one interested in copying spells from<em> your</em> spellbook into <em>their</em> spellbook shouldn't be impossible if there's a market price to be the one doing the copying. </p><p></p><p> </p><p>correct. Without a market price copying from a scroll & dm fiat are the only ways a wizard can enjoy the privilege of spending even more gold in order to scribe a spell into their spellbook that they hope will be useful enough to maybe prepare one day. Meanwhile the sorcerer cleric fighter rogue & so on are spending their coin on magic items that will unquestionably be directly improving their power. The flexibility that a spellbook could enable is great in theory, but it comes at a big cost that often gets ignored (<em>especially</em> in o5e where it lacks any meaningful way of obtaining the stuff needed to build it.)</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8337267, member: 93670"] Problem with that bolded bit is that the class is designed against a certain expected level of availability and is as far as I know the only class with a class feature that consumes gold in order to even use. Without an expected market price the gm is forced to decide one that may or may not represent something even close to the same planet the designers intended. I've seen GM's that decide copying from spellbooks is super taboo & spells are so rare that a wizard spends the entire campaign asking only to get a spellbook while the fighters & such are running around with flametongues & other crazy gear compared to the couple scrolls the wizard was able to scrimp together. Stack that against campaigns where the GM decides copying from npc spellbooks & such is just a matter of maintaining good standing with the right organizations but the wizard just assumes it will be limited like the other style. back when there was a market price a player could point at it and say "wtf" long before that point and even wotc seems to deserve a great big wtf with wizard being designed for something closer to the second but hardcovers & AL rewards more like the second The 3.5 phb179 50gp/spell level was also not the same as "writing a new spell into a spellbook", they were two different things. No but finding one interested in copying spells from[I] your[/I] spellbook into [I]their[/I] spellbook shouldn't be impossible if there's a market price to be the one doing the copying. correct. Without a market price copying from a scroll & dm fiat are the only ways a wizard can enjoy the privilege of spending even more gold in order to scribe a spell into their spellbook that they hope will be useful enough to maybe prepare one day. Meanwhile the sorcerer cleric fighter rogue & so on are spending their coin on magic items that will unquestionably be directly improving their power. The flexibility that a spellbook could enable is great in theory, but it comes at a big cost that often gets ignored ([I]especially[/I] in o5e where it lacks any meaningful way of obtaining the stuff needed to build it.) [/QUOTE]
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