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Magic Item Pricing Advice Sought...
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<blockquote data-quote="Seravin" data-source="post: 973126" data-attributes="member: 6783"><p><strong>Thank you...</strong></p><p></p><p>Thanks Spatzimaus, I appreciate the response. I do realize I don't have to roll over and allow these - as a dm I do have 'some' spine. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>However I don't really have a problem with any one of these items as long as they're priced accordingly and my gut feel was that they were all too low. As you noted some spells are better than others when it comes to pricing out items. This is the first time I've had to deal with a character wanting to build a custom item though - so I wanted some feedback.</p><p> </p><p>Though a power-gamer with munchkin like tendancies, I believe in this instance the player was trying to be helpful in the pricing. His tendancies just got in the way is all. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> </p><p></p><p>To answer some of your other questions since I was apparently a little too tired to be posting..</p><p></p><p>Armband of Healing.</p><p>Doubling the first power - I was treating the command-use activated power of CSW and the contingent CSW as two seperate effects - I wasn't feeling charitable enough at the time to price them as similar use abilities, but I probably should.</p><p></p><p>According to the chart I was looking at in Tome and Blood, the second additional power added to the item doubles the cost of the first power. In this case I felt the contingencied use of the CSW on top of the command use of the CSW warranted the additional cost. Though I also felt there should be some sort of discount since they draw from the same usage/day.</p><p></p><p>On the Deathwatch effect. This was the players idea. I don't agree with it from a costing viewpoint. He wants to use it because he can't cast contingency yet and almost certainly won't want to research a lower level version. I'm not going to give him a break on that though.</p><p></p><p>As for the 10% for the contingency focus - The character can't cast the spell yet - he'd have to find a mage and pay him to cast it. Which involves the casting of the spell as well paying 10% for the focus item (per PHB).</p><p></p><p>Agreed - it should take at least a bracer slot. That was my presumption in the creation of the item. I should have spelled it out.</p><p></p><p>Question: What indicates to you that this should be a ring? I tend to agree actually, but I'm curious to your reasoning as mine is a vague 'well there's a ring that does it - but with a heal spell instead'. Is there a thread you can point me to?</p><p></p><p>Vest of Flight</p><p>I appreciate your analysis of this item. I had looked at the cloak and the boots, but not quite in the light you did.</p><p></p><p></p><p>Gloves of Chilling Touch</p><p>I hadn't followed the logical conclusion of always on. Thanks. The more I think about it, he really just should make the bracers of striking with the cold enhancement (he had visions of anime in his head when he started to describe the item to me). If he wants the extra effects I'll try and figure out how to price them.</p><p></p><p>Again, thanks for the analysis. I have a difficult time balancing what's fair for this particular player. It seems my initial reaction is always just to say 'no' to him. I don't mind doing that, but I'd prefer to come to a reasonable compromise instead.</p></blockquote><p></p>
[QUOTE="Seravin, post: 973126, member: 6783"] [b]Thank you...[/b] Thanks Spatzimaus, I appreciate the response. I do realize I don't have to roll over and allow these - as a dm I do have 'some' spine. ;) However I don't really have a problem with any one of these items as long as they're priced accordingly and my gut feel was that they were all too low. As you noted some spells are better than others when it comes to pricing out items. This is the first time I've had to deal with a character wanting to build a custom item though - so I wanted some feedback. Though a power-gamer with munchkin like tendancies, I believe in this instance the player was trying to be helpful in the pricing. His tendancies just got in the way is all. :rolleyes: To answer some of your other questions since I was apparently a little too tired to be posting.. Armband of Healing. Doubling the first power - I was treating the command-use activated power of CSW and the contingent CSW as two seperate effects - I wasn't feeling charitable enough at the time to price them as similar use abilities, but I probably should. According to the chart I was looking at in Tome and Blood, the second additional power added to the item doubles the cost of the first power. In this case I felt the contingencied use of the CSW on top of the command use of the CSW warranted the additional cost. Though I also felt there should be some sort of discount since they draw from the same usage/day. On the Deathwatch effect. This was the players idea. I don't agree with it from a costing viewpoint. He wants to use it because he can't cast contingency yet and almost certainly won't want to research a lower level version. I'm not going to give him a break on that though. As for the 10% for the contingency focus - The character can't cast the spell yet - he'd have to find a mage and pay him to cast it. Which involves the casting of the spell as well paying 10% for the focus item (per PHB). Agreed - it should take at least a bracer slot. That was my presumption in the creation of the item. I should have spelled it out. Question: What indicates to you that this should be a ring? I tend to agree actually, but I'm curious to your reasoning as mine is a vague 'well there's a ring that does it - but with a heal spell instead'. Is there a thread you can point me to? Vest of Flight I appreciate your analysis of this item. I had looked at the cloak and the boots, but not quite in the light you did. Gloves of Chilling Touch I hadn't followed the logical conclusion of always on. Thanks. The more I think about it, he really just should make the bracers of striking with the cold enhancement (he had visions of anime in his head when he started to describe the item to me). If he wants the extra effects I'll try and figure out how to price them. Again, thanks for the analysis. I have a difficult time balancing what's fair for this particular player. It seems my initial reaction is always just to say 'no' to him. I don't mind doing that, but I'd prefer to come to a reasonable compromise instead. [/QUOTE]
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